Control Overview
The Control window is the interface for playback and recording. On the bottom half of the window are visuals that display sound during playback and recording. On the top left area of the window is a standard set of audio controls, including play, stop, record, rewind, pause, and fast forward. A status visual is located just below these controls. In the top right area of the window are controls to set the playback device's volume, balance, and speed. A level visual is located just below these. Use the expander button on the far right to reveal some of these and other controls. A status visual is located to the right of these controls. A level visual is located in between or below. Volume and speed controls are located in the next row.
The Control window can be resized to change the size of the visuals or to hide them. Use the Window Menu Commands to rearrange the controls horizontally or vertically. Use the expander button on the far right to change the size of the window. Figure: Control Window
Play 1 Play 2 Play 3 Playback Controls Record Controls Properties Status Visual Level Visual Left Channel Visual Right Channel Visual
Control Properties
The desktop version of GoldWave refers to these settings as "properties". In the mobile version, they are referred to as "settings".
- Control Properties in the Options menu.
- Properties
button in the Control window.
- Playback, Record, and Visual in the Options menu.
Use Control Properties to configure playback, recording, volumes, visuals, and devices. Settings are described in the following sections. After installing GoldWave, you should take a moment select the playback and recording devices under the Device tab and familiarize yourself with the settings under the Play and Record tabs. Figure: Control Properties
Play Properties
Play tab in Options | Control Properties or use the Properties
Use Play Properties to configure the three play buttons, set the speed for rewind and fast forward, and set the marker preview time. Play button settings are given in the table.
Play Button Settings | ||
---|---|---|
Setting | Image | Button function |
All | ![]() | Plays entire sound. |
Selection | ![]() | Plays region between start and finish markers (the selected part of the file). |
Unselected | ![]() | Plays regions outside the start and finish markers. This lets you quickly test how a cut or delete will sound without actually changing the sound. When possible, playback is confined to the region shown in the Sound window view so that the entire sound does not have to be played. |
Continue | ![]() | Continues playback from the current playback position and stops at the finish marker. If the position is past the finish marker, playback begins at the start marker. |
Continue to end | ![]() | Continues playback from the current playback position and stops at the end of the file. |
View | ![]() | Plays all of the sound currently shown in the Sound window view. This is useful if you zoomed in on part of the sound. |
View to end | ![]() | Starts playback at the left side of the sound currently shown in the Sound window view and continues playback to the end of the sound. |
Finish | ![]() | Plays three seconds just before the finish marker, so you can determine if that marker is in the right place without listening to the entire selection. |
Intro/loop/end | ![]() | This is a special playback feature that plays the sound in three sections. The beginning of the sound, outside the selection, is played first. Then the selection is played and looped. Finally the end of the sound, outside the selection, is played. Be sure to check the Loop box below to enable looping. This is useful for musical accompaniment, looped instrument samples, or testing loop points. |
Loop point | ![]() | Starts playback just before the finish marker and loops back to the start marker and continues playing briefly. Use this setting to test the current selection markers for smooth loop points. |
Loop | ![]() | If checked, it specifies the number of times playback should be repeated. A value of 1 loops playback once, so the selection is played twice. A zero value loops forever. The loop image appears over the image of a button that has looping selected. |
Fast/Rewind Speed
The playback speed of the Fast Forward and Rewind buttons is controlled by these values. A value of 1.00 is normal speed. Entering a value of 3.00 for Rewind speed, for example, means the Rewind button will play the sound backwards three times faster than normal. By entering small numbers (such as 0.1) the Rewind and Fast Forward buttons will play very slowly. This is useful for finding pops or clicks, since the visuals will move slowly through the audio.
Marker preview (scrubbing)
Marker preview (scrubbing) plays a very short section of audio whenever a selection marker is moved. Preview duration specifies the amount of time to play just after the start marker or just before the finish marker. Setting the time to 0 disables previewing. Use the drop-down list to select when marker preview is triggered. By default previewing is done only when the marker is moved with the keyboard arrow keys. Select the second item to enable previewing after mouse dragging as well.
Record Properties
Record tab in Options | Control Properties or use the Properties
Record Properties contains all of the recording related settings and features. Use these to monitor the recording sources, start recording automatically when a sound is detected (level activated), delay recording until a certain time (timer), and more.
To change the recording source or device, use the Device tab.
Recording Settings | |
---|---|
Setting | Description |
Use new file duration | Sets the duration for recording a new sound. See Entering Times. If this box is unchecked, then a window appears when you choose the Record New ![]() |
Dictation mode | Allows you to quickly switch between recording and playback (Punch In/Out). The playback marker is moved to the recording marker whenever recording is stopped. Recording starts at the playback marker instead of the start marker. Use this feature to record dictation and rewind (or reposition the playback marker) and re-record to fix mistakes. Use the Record Dictation ![]() ![]() This setting overrides the Recording Mode to use Unbounded recording and disables loop recording. New audio is recorded over the existing audio, replacing it. Note that recording is stopped without warning when playback is started. Do not use this mode for live recordings that should not be interrupted. |
Monitor input on visuals | Connects the recording source to the visuals so you can adjust volume levels before recording. Monitoring works only when the current sounds's sampling rate is compatible with the recording device or no sounds are opened.
See Recording Sounds for information about selecting a different recording source and setting volumes. To hear what is being recorded, enable Windows recording monitoring. |
Ctrl key safety | Prevents you from accidentally recording over a sound. To record, you must hold down the Ctrl key, otherwise a safety message appears. |
Set finish marker at stop | Automatically moves the finish marker to the place where recording stopped. This makes it easier to trim the file after recording. |
Show settings window | Displays an information window whenever recording is started. The window gives the current recording setup, including the recording device, the selected inputs, and other settings. Click on a label link to change the setup. Recording may be stopped when the setup is changed. |
Filter dc offset | Automatically filters a dc offset from the audio during recording. Use this setting if you see a lot of activity on the low frequency bars and VU meters even when recording silence. |
Auto save | Automatically saves the file when recording ends. Bounded recording mode must be selected. If recording is manually stopped, the file is not automatically saved. Use this setting with the Timer setting to save a recording after a scheduled event.
If you start recording in a new, untitled file, you will be prompted to provide a filename so that it can be saved under that name automatically. The default save format is used for the file type and attributes. If you start recording in an existing file, the original file will be overwritten when recording ends and recording cannot be undone. |
Power down system | Automatically turns off the computer after saving the recording. Use this setting with the Auto save and Timer settings to shutdown the computer after a scheduled recording. |
Record Mode | |
---|---|
Setting | Description |
Bounded to selection | Records within the selection only. Recording stops automatically at the end of the selection. If you stop recording before the end is reached, the rest of the selection is replaced with silence. Use this setting to record for a fixed length of time. |
Bounded and looped | The is similar to the above setting, but recording restarts automatically when the end is reached and continues to record over and over until the Stop button is pressed. This is useful if you are trying to capture a sound but do not know when it might occur. By loop recording a 1 minute sound, you will always have the last minute of audio stored for recall. |
Unbounded | Recording starts at the start marker's position and continues recording until all storage is exhausted or until you press the Record Stop button. The file size is increased automatically to hold the new audio. This is useful if you do not know how long the recording will be. |
Delayed Recording
Timer delays recording until the specified time and day of the week. Use this feature to automatically record something at a later time. The time is given in 24 hour time. A time of 06:00:00 is 6:00 AM and a time of 18:00:00 is 6:00 PM. 00:30:00 is 12:30 AM or 30 minutes past midnight. When entering the time, remember to include the seconds. Entering 18:00 means 00:18:00. You must press the Record button to activate the timer. To record for 35 minutes on Tuesday at 7:00 PM:
- Choose Control Properties from the Options menu.
- Select the Device tab, then select the recording device you want to record.
- If you are using DirectSound mode, select the Volume tab, then select the input you want to record.
- Adjust the recording volume as needed.
- Choose the Record tab.
- Check the Timer box.
- Enter 19:00:00 in the Time box.
- Select Tuesday from the Day drop down list.
- Make sure the Level activated box is not checked.
- Make sure the Bounded to selection Record mode is selected.
- Choose OK.
- Choose the Record New
button.
- Enter 35:00 for the Duration.
- Choose OK. The elapsed time should start counting down or show 99:99:99.9.
Remember to press the Record button to activate delayed recording (timer or level activated).
Turn off any power management settings that may power down the computer.
Level activated automatically synchronizing recording to a sound source or efficiently captures airport or police radio communications containing mostly silence that does not need to be recorded. It starts recording automatically when the sound source is above a given level and pauses recording when the sound is below the level.
Level Activated Settings | |
---|---|
Setting | Description |
Threshold | Specifies how loud a sound should be before recording begins. The value must be high enough so that noise does not trigger recording and low enough so that other sounds will. Start with a value around -20dB or record some background silence for several minutes to get a baseline and use Maximize Volume (Normalize) effect to get the peak level and set the threshold value above that. Be sure to keep the device recording volume the same. Any changes to that volume will affect the threshold (other Windows program may change the recording volume). |
Minimum duration | Specifies how long to record after the sound becomes quiet again. Using a value of 3 allows recording to continue for three seconds after the sound goes below the specified threshold. To minimize silence, use a value of 1 second or less, but not zero. A zero value causes recording to continue without stopping once triggered. |
Prebuffer | Specifies the amount of audio to store prior to activation. When activation occurs, the prebuffer audio is inserted before the currently recorded audio, allowing you to hear the sound slightly before activation. |
Time stamp cues | Marks the date, time, and position of each recording activation with a cue point. Use the Cue Points tool to view and edit cue points. Use the edit box to specify the format for the date (this is done using the C strftime function). Some format specifiers are given in the next table and examples in the following table. |
Time Stamp Specifiers | |
---|---|
Specifier | Description |
%a | Short weekday (Sun, Mon, ... ) |
%A | Weekday (Sunday, Monday, ... ) |
%b | Short month (Jan, Feb, ... ) |
%B | Month (January, February, ... ) |
%d | Day of the month (01 to 31) |
%H | Hour in 24-hour clock (00 to 23) |
%I | Hour in 12-hour clock (01 to 12) |
%m | Numerical month (01 to 12) |
%M | Minutes (00 to 59) |
%p | "AM" or "PM" |
%S | Seconds (00 to 59) |
%y | 2 digit year (00 to 99) |
%Y | Year, all digits |
%Z | Time zone name |
Time Stamp Specifiers Examples | |
---|---|
Example | Cue name generated |
%d %b %y, %H:%M:%S | 12 Jan 05, 14:23:56 |
Date: %A, %B %d, %Y. Time: %I:%M:%S%p | Date: Wednesday, January 12, 2005. Time: 02:23:56PM |
Today at %I:%M%p | Today at 02:23PM |
%Y-%m-%d at %H=%M=%S
(Easy to sort and safe for filenames) | 2005-01-12 at 14=23=56 |
Volume Properties
Volume tab in Options | Control Properties or use the Properties
Volume Properties is available only when using DirectSound mode. Use it to adjust recording volumes and select or unselect recording sources. Make sure the Volume device selected is the same as the recording device selected in the Device tab (it is not matched automatically if more than one recording device is available).
A volume fader, edit box, and checkbox are shown for each source. To select a source, check the appropriate checkbox. If your sound card supports a master control, make sure that the Mute all setting is not checked and that the master volume is not zero.
You can use the Monitor input on visuals setting under the Record tab to activate the visuals without recording.
Note that volumes are changed instantly remain changed even if Cancel is used to close the Properties window.
To select a different recording device, use the Device tab.
Visual Properties
Visual tab in Options | Control Properties or use the Properties
Use Visual Properties to configure real-time visuals. Up to 10 visuals may be active, depending on the number of channes in the file and the settings selected. The default settings show a status visual, a level visual, and two graph visuals for the left and right channels. The status visual is located at the upper left side. It displays elapsed time and playback and recording status. The level visual is located at the upper right side. It shows the current output or input as horizontal bar meters. The left and right graph visuals display audio in a variety of ways, as described in the Description of Visuals table below.
Resize the Control window to make visuals larger or smaller.
Visual Settings | |
---|---|
Setting | Description |
Visuals | Sets the number of visuals to display. The 2 Mixed option combines multichannel into stereo. The center and low frequency channels are mixed in with the left and right channels. Usually each channel is graphed separately in each visual. Some visuals, such as the VU Meter or X-Y Graph may use more than one channel. |
Frame Rate | Sets the number of times per second that visuals are updated and drawn. A value of 60 or less gives good results. Use higher values to get an extra detailed spectrogram or envelope. The actual frame rate is limited by your system's processing power. Use a lower frame rate for older systems or when the Control window is large. |
Status,
Level, Channel... | Use these drop down lists to select a visual for the status level, or channel graphs. Visuals are described in the table below. The number of visuals shown is set by the Visuals setting above.
Some visuals have properties such as axes ranges, colours, display modes, etc. Use the Properties button to the right of the drop down list to set the properties. |
Quick Select Menu | Use this list to select your favourite visuals. The selected visuals appear in the popup menu when you right-click on a visual in the Control window. |
Visual FFT Settings | See FFT Settings for more information about these settings. Minimum dB sets the lowest dB level that visuals will show. |
Description of Visuals | |
---|---|
Visual | Description |
3D Bars | 3 dimensional logarithmic frequency 11 band bar graph. |
Analog Meter | Scaled amplitude needle meter. |
Bars | Logarithmic frequency 11 band bar graph, commonly found on stereo systems. |
Blank | Disables the visual and may improve performance on slower systems. |
Blowing Inferno | Fire coloured, double-sided spectrum graph. |
Bulge | Symmetrical, colourful frequency graph. |
Envelope | Amplitude envelope. |
Spectrogram | Coloured frequency spectrum, with time on the x-axis, frequency on the y-axis and colour as the magnitude. The colours, in increasing magnitude, are black, purple, blue, cyan, green, yellow, red, and white. A cyan point, for example, is higher magnitude than a blue point. |
Spectrum | Frequency analysis of the sound. |
VU Meter | Horizontal peak and current amplitude level meter. |
Waterfall | Flowing, coloured spectrogram. |
Waveform | Standard amplitude waveform, much like the 1:1 zoom level in a Sound window. |
X-Y Graph | The sound is plotted with the left channel against the right channel to generate Lissajous patterns. This is often used to see the phase difference between two equal frequency signals. If the left and right channels are in phase, the pattern is a diagonal line running from the lower left to the upper right. If the channels are 90 degrees out of phase, the pattern is a circle. For general stereo sounds, it looks like a crazy scribble. The larger the scribble, the larger the difference between the channels. Monaural sounds always show a diagonal line since the left and right data are the same. |
Bulge Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Bulge displays a symmetrical colour scaled frequency graph where higher magnitude frequencies are shown with taller lines and more intense colours. The magnitudes (heights) are drawn on a logarithmic scale.
Bulge Settings | |
---|---|
Setting | Description |
Colour scale | Sets the colour gradient for the graph. |
Linear,
Logarithmic | Sets the scale for the X axis. Use Linear to draw frequencies on a simple linear scale. Use Logarithmic to expand low end frequencies drawn in the center of the visual. |
Slow fade | Makes the graph fade out gradually while expanding it vertically. |
Colour Scale Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when certain coloured visuals are selected.
- Properties item in right-click context menu for visuals in the Control window when certain coloured visuals are selected.
Select one of the listed items to change the colour scale used to display the visual.
Colour scales are used by 3D Bar, which displays a three dimensional frequency bar graph, by Bulge, which displays a double mirrored colour frequency graph, and by Envelope, which displays an amplitude envelope graph.
Colour Scale Settings | |
---|---|
Setting | Description |
Rainbow | Uses a full colour gradient. From lowest to highest the colours are: black, purple, blue, green, yellow, orange, red, white. |
Cold | Uses a white/blue gradient from gray to light blue. |
Hot | Uses a red/orange gradient from dark red to light orange. |
Gray | Uses a gray-scale gradient from dary gray to white. |
Solid white | Uses a solid white colour with no gradient. |
Solid cyan | Uses a solid cyan colour with no gradient. |
Discrete rainbow | Uses solid colours for different magnitude or amplitude levels. Changes from one level to the next are more distinct and easier to notice. |
Blue | Uses a blue gradient from dark blue to light blue. |
Music Staff Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Use Music Staff to transcribe music. It displays peak pitch information over time on a grand staff. The horizontal axis is time, the vertical axis is pitch (notes), and the colour intensity represents volume of the pitch, explained in Mode below.
This visual works best with simple, monotonic audio. More complex audio will be more difficult to read and it will take time to learn how to interpret the graph. Due to the logarithmic scale of the music staff and the linear scale of the FFT, higher pitches are resolved at much higher resolution than lower ones. Setting FFT Size higher (13) may improve accuracy for low pitch tones. Use Pitch to raise the music by one octave to improve the resolution.
Use Time to stretch the music. Use filters to remove noises or other sounds or to boost a frequency range to make the visual clearer.
Use the Speed Fader to adjust the overall key of the music to shift the spectrum up or down to more closely align the grid/sharpes.
Music Staff Settings | |
---|---|
Setting | Description |
BPM | Sets the measure in beats-per-minute. A vertical line is draw at this interval. |
Divisions | Set the number of divisions within the beats-per-minute measure. Darker lines are drawn at this sub-interval. |
Range
To | Limits the frequency/pitch range to search. Any pitches outside the range are not shown. Use this setting to narrow down the range for vocals or a specific instrument. |
Threshold | Sets the minimum volume for the pitch to be detected. Any pitches with a volume below this level are not shown. |
Mode | Sets the graph mode.
|
Spectrogram Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Spectrogram displays frequency information over time. The horizontal axis is time in seconds (s), the vertical axis is frequency in Hertz (Hz), and the colour represents the frequency's magnitude (dB). The louder a certain frequency is, the more intense its colour.
Spectrogram Settings | |
---|---|
Setting | Description |
Automatic full frequency range | Automatically sets the frequency (vertical) axis range to match the current sampling rate of the file. For a sampling rate of 44100Hz the range is set from 0 to 22050Hz (the Nyquist rate). |
Fixed frequency range | Allows the frequency (vertical) axis range to be set manually, giving more frequency detail within that range. |
From (Hz),
To (Hz) | Sets the frequency range when Fixed frequency range is selected. |
Scroll speed | Sets the number of vertical strips to draw per frame, increasing the time resolution of the spectrogram. |
Show axis | Shows numbers on the horizontal and vertical axes and the colour scale legend at the bottom of the visual. |
Gray-scale | Uses a gray-scale gradient instead of colours. |
Spectrum Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Spectrum displays a simple frequency graph. The horizontal axis is frequency in Hertz (Hz) and the vertical axis is magnitude in decibels (dB).
Spectrum Settings | |
---|---|
Setting | Description |
Automatic full frequency range | Automatically sets the frequency (horizontal) axis range to match the current sampling rate of the file. For a sampling rate of 44100Hz the range is set from 0 to 22050Hz (the Nyquist rate). |
Fixed frequency range | Allows the frequency (horizontal) axis range to be set manually, giving more frequency detail within that range. |
From (Hz),
To (Hz) | Sets the frequency range when Fixed frequency range is selected. |
Show axis | Shows numbers on the horizontal and vertical axes. |
Logarithmic | Changes the frequency (horizontal) axis from linear to logarithmic. |
Solid | Fills the area under the spectrum graph with a solid colour. |
Peak line | Displays a red peak graph showing the highest magnitudes since playback or recording started. Use the stop button to reset the peak line the next playback or recording is started. |
Average line, alpha | Displays a yellow average graph showing an approximation of the average magnitudes since playback or recording started. It is not a true average, but a low pass filtered difference of magnitudes in time as follows:
M = alpha * Mprevious + (1 - alpha) * Mnew Use alpha to change the rate at which the average changes. A value of 0.999 causes the average to change very slowly. A value of 0.800 causes it to change quickly. Use the stop button to reset the average line the next playback or recording is started. |
Status Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Status displays elapsed time and playback and recording status.
Status Setting | |
---|---|
Setting | Description |
Display | Changes the elapsed time format to show hours, minutes, or seconds. |
Tone Meter Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Tone Meter plays a tone and displays a solid colour based on the peak amplitude of the waveform. This visual is designed for visually impared users to provide an auditory amplitude meter. Shared playback quality must be selected to allow the visual to generate tones.
The properties include settings for four tiered tones. Each tone has a different trigger level, frequency, waveform, and colour. The Level value sets the upper limit to trigger the tone. The tone is used only if the peak amplitude is below or equal to the given level. If the peak is above that level, then a tone with a higher level is used. Each level must be higher than the previous level, so the trigger for level 2 must be greater than the trigger for level 1, etc.
Tones are played at a fixed interval. Tone interval changes the time between tones. By default a tone sounds once a second. Duration sets how long the tone plays. Volume changes the volume of the tone.
Sound tone only when Scroll Lock key is on provides a quick way to turn on and off the tone by using the Scroll Lock key on the keyboard as a toggle switch.
VU Meter Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
VU Meter displays the current peak volume of the waveform on a horizontal bar with a green to red gradient.
VU Meter Settings | |
---|---|
Settings | Description |
Decay time | Sets the amount of time it take for the meter to drop from peak maximum volume to nothing (silence). |
Peak hold time | Sets the amount of time the peak indicators (the vertical segments that stay on at the top level of the meter) remain at their peak positions before dropping back. |
Show axis | Shows decibel numbering on the meter. |
Reset Clip | Clears the red clip detection indicators on the far right of the meter. Clip indicators are automatically reset when playback or recording is restarted. They can be reset by clicking the mouse on them as well. |
Waterfall Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Waterfall displays a 3 dimensional color frequency graph. The horizontal axis is frequency in Hertz (Hz), the vertical axis is magnitude in decibels (dB). The upward scrolling of the graph is time.
Waterfall Settings | |
---|---|
Setting | Description |
Automatic full frequency range | Automatically sets the frequency (vertical) axis range to match the current sampling rate of the file. For a sampling rate of 44100Hz the range is set from 0 to 22050Hz (the Nyquist rate). |
Fixed frequency range | Allows the frequency (vertical) axis range to be set manually, giving more frequency detail within that range. |
From (Hz),
To (Hz) | Sets the frequency range when Fixed frequency range is selected. |
Axis | Shows numbers on the horizontal axis. |
Grid | Draws grid lines on the graph. |
Fade | Fades the graph as it scrolls to the back. |
Logarithmic | Changes the frequency (horizontal) axis from linear to logarithmic. |
1 second dark transparent walls | Draws a dim transparent rectangle every second, dividing the graph into 1 second sections. |
Height (%) | Changes the vertical height of the graph with respect to the height of the visual's window. A value of 50% makes the maximum, peak magnitude height half as high as the window. |
Scroll angle | Change the vertical scrolling angle. 90° scrolls straight up. |
Waveform Visual Properties
- Properties button to the right of the drop-down list in the Visual tab in the Control Properties window when this visual is selected.
- Properties item in right-click context menu for visuals in the Control window when this visual is selected.
Waveform displays an amplitude versus time graph. X-Y Graph displays a left channel versus right channel graph.
Waveform Settings | |
---|---|
Setting | Description |
Monochrome line | Draws the graph in one colour with lines connecting the points. |
Coloured points | Draws the graph using coloured points in a green to red scale. The greater the amplitude, the more red the point. |
Swap X and Y | Switches the horizontal and vertical axes. |
Slow fade | Slowly fades from one graph frame to the next. |
Grid | Shows grid lines over the graph. |
Device Properties
Device tab in Options | Control Properties or use the Properties
Device Properties contains settings for playback recording, and joystick or pedal devices.
Playback and Record areas show the currently selected playback and recording devices. If more than one device is installed, you can select a different device from the drop down list. You can change playback and recording quality by selecting different bit depths from the Quality lists. Use PCM 16 bit quality unless your sound card supports higher bit depths. GoldWave takes exclusive control of the audio device unless you select Shared quality. The Shared setting forces GoldWave to share the audio device with other programs using the sampling rate, channels, and resolution determined by the system. The system attributes are shown next to the "Quality" label. Use the Configure button on the System tab to change the system properties of an audio device. Shared quality is not ideal for recording because it may not allow recording at the sampling rate of the file, resulting in resampling.
If you select a LOOPBACK device for recording, select Shared quality for best driver compatibility. See Recording Streaming Audio for more information about recording what you hear or Internet streams.
Use the Test buttons to perform a simple test of a device. When testing a playback device, you should hear audio on the speakers or headphones. If not, check the Windows volume settings or select a different playback device. When testing a recording device, you can determine the supported sampling rate and quality and adjust the volume level.
The Playback area has additional settings for latency and initialization. Latency controls the amount of audio stored before sending it to the device. Using a higher value may eliminate gaps and stutters on a slow system, but it increases the delay between changing effect settings and hearing those changes during previewing. Using lower values makes effect previewing more responsive, but may cause gaps and stutters if the system is too slow to process all the audio or emulated drivers are used. This setting does not apply to recording. Alternative initialization solves problems with certain drivers and plug-ins. Use this setting if GoldWave freezes when previewing an effect plug-in or if playback does not start properly in general. It begins playback on a separate processor without pausing or holding up the main program. This makes the interface seem more responsive when starting playback.
The Record area has a volume fader and mono settings. The Volume fader (not available in DirectSound mode, use Volume tab instead) adjusts the volume level for the device. You can adjust the volume anytime during recording. The Mono setting determines the input channel used when recording a mono file using a stereo device. Settings are given in the table below.
Mono Settings | |
---|---|
Setting | Description |
Left channel only | Uses audio on the left channel only. |
Right channel only | Uses audio on the right channel only. |
Average light and right | Takes the average amplited of both channels: (L+R)/2 |
The Attributes setting determines the sampling rate and number of channels used when starting a recording with the Record New button .
Attributes Settings | |
---|---|
Setting | Description |
Use device attributes | The sampling rate and number of channels is determined by the device. Use this setting to avoid any conversions when recording. The audio data is captured directly from the device without further processing. |
Use new file attributes | The sampling rate and number of channels is determined by the values last entered into the New command. Use this setting to always record mono or stereo or at a specific sampling rate when a recording device supports multiple channels or rates. Audio data is processed (resampled or mixed) to make it compatible with the attributes. |
Joystick/pedal control allows playback and recording to be controlled using a game controller or a foot pedal. The first controller detected is used. The following table lists the modes of operation.
Joystick/Pedal Control | |
---|---|
Mode | Description |
None | Joystick/pedal control is disabled. |
Foot pedal or buttons | A foot pedal or game controller buttons controls playback. Use this for controlling playback in GoldWave while typing transcription in another program. If the pedal has more than one button, they can be assigned to rewind, fast forward, etc. by using the Configure button. GoldWave supports most USB HID devices with simple button inputs, such as the VEC Infinity IN-USB-2 foot controller and most USB HID "joystick" or "programmable" foot switches, such as Delcom or vPedal. |
Game controller | The main directional pad controls playback. Left is rewind, right is fast forward, down is pause, and up unpauses. The first button (button 1 or A) starts or stops playback. The second button (button 2 or B) starts or stops recording. |
Use the Configure button to configure foot pedal controls. Different brands of foot pedals use different switch combinations. After choosing the Configure button, choose an action button to assign, then hold down the pedal for at least one second.
See Also: Default Save Format, Recording Streaming Audio
Configure Pedals Window
Configure button in the Device tab via Options | Control Properties or via the Properties button in the Control window. "Foot pedal or buttons (HID)" must be selected for Joystick/pedal.
Use this window to assign the pedals or buttons to certain actions like playback, rewind, etc.
To assign a pedal, choose the action button to assign, such as Play, then hold the pedal to use for that action for at least 1 second. The pedal indicators turn red during this time, then turn green when the pedal is assigned. If you do not press a pedal within 5 seconds or you choose the action button again, then no pedal is assigned. More than one pedal can be pressed at a time to assign that combination of pedals to an action. If two actions use the same pedal or same combination, then precedence is determined by the order shown (the lower action is considered unassigned).
Foot Pedal Options | |
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Option | Description |
Toggle | Pressing and releasing the pedal starts the action. The action continues until the pedal is pressed and released again. The pedel does not have to be held the for the action to continue (reduces constant foot pressure and fatigue). |
Hold | The pedal must be pressed continuously to perform the action. When the pedal is released, the action stops. |
Hold & skip back | The pedal must be pressed continuously to perform the action. When the pedal is released, the playback marker is move back two seconds. Tapping the pedal skips back 2 seconds each time. Use this option for a single switch pedal. Only the Play action has this option. |
The Skip actions skip backward or forward 2 seconds with each tap of the pedal.
See Also: Control Overview, Control Device Properties
System Properties
System tab in Options | Control Properties or use the Properties
Use System Properties to change the audio interface used for playback and recording and list information about the system. This information can help locate problems with drivers, hardware, or the current setup.
GoldWave supports DirectSound and Core Audio/WASAPI. Core Audio/WASAPI is selected by default, but DirectSound may be used instead if playback or recording probles occur. DirectSound was discontinued in Windows Vista and no longer provides direct access to the audio hardware, so it is not recommended. Using WASAPI in exclusive mode is the only way to play or record audio directly through the sound hardware at the original sampling rate and quality of the file.
Choose the Configure button to display the system's audio configuration window.
Choose the Information button to gather information about installed playback and recording devices.
If a device is listed as disabled, disconnected, or not present:
- Make sure all external connections are firmly in place and connected to the correct socket.
- Make sure the USB device is plugged into a working USB port and is powered on.
- Some devices, such as "Stereo Mix" or "What You Hear" are disabled in Windows by default and have to be enabled manually. Choose the Configure button, select the Recording tab, right-click anywhere in the list and select Show Disabled Devices, then right-click on the device in the list and choose Enable.
Playing Sounds
After opening a sound (see File | Open), use one of the play buttons, such as Play All , to play it. Each button starts playback at a different place, which can be configured under the Play tab of the Control Properties window. Right-click on one of the play buttons to quickly change the settings.
To start playback at any point in the sound, click on the time line under the waveform in the Sound window or right-click on the waveform and choose the Play From Here command from the popup menu. You can right-click-and-drag to select a part of the sound to play as well.
While a sound is playing, it is displayed on the visuals. The current position is displayed in the Sound window as a moving vertical line on the waveform (playback marker). You can move the start and finish selection markers to the playback position by using the bracket keys, [ and ] or Edit | Selection | Move Start.... See Editing Overview for more information about changing the selection. You can set cue points by using the Ctrl+Q key or the Edit | Cue Point | Add Cue Point command. To play part of a sound:
To loop part of a sound:- Use Open to open a sound.
- Select the part of the sound to loop.
- Choose the Properties
button in the Control window.
- In the Play 2 area, check the Loop box.
- Choose OK.
- Choose the Play Selection
button, which now has a loop
indicator on it.
If you do not hear anything during playback, check the following:
- Make sure the volume and balance faders in the Control window are set to full volume and center respectively.
- Make sure the speakers or headphones are turned on.
- Make sure the speakers or headphones are connected to the correct socket (green).
- Double-check all connections.
- Make sure the Windows system volume is not muted.
- Make sure you see activity on the level meters and visuals in GoldWave. If not and the elapsed time is counting up, the sound contains silence.
- Try selecting a different playback device.
Playback Errors
If an error occurs during playback, make sure the correct playback device selected and the audio hardware is capable of playing at the sampling rate and quality of the file.
Try the following:
- Stop recording, if any file is recording.
- If you are using an external USB audio device, make sure the device is plugged in and powered on before running GoldWave.
- If the error occurs during effect previewing, the effect may have a problem. Process the effect and try playing it after processing completes.
- If not using Shared quality, make sure no other software is using the device for playback.
- Select a different playback device or quality setting on the Device tab of the Control Properties window.
- Choose the playback Test button on the Device tab of the Control Properties window to test the playback device.
- Contact the manufacturer to obtain an updated sound driver. Sound drivers cause the vast majority of playback related errors.
If nothing helps, try playing a file in Windows Media Player to make sure playback is working on your computer.
Pausing Playback
While a sound is playing, pause it with the pause button. Remember to use either play or stop later. Pause freezes the visuals and the current position marker so you can see the shape of the sound in the visuals or move the selection markers.
Stopping Playback
Playback can be stopped immediately with the stop button. Note that recording is stopped using a different button.
Rewinding and Fast Forwarding
Use the rewind button or fast forward
button to quickly move back and forward through the sound. The current position is displayed in the Sound window as a white, vertical line on the waveform. You can adjust the speed of rewind and fast forward with the Play tab of the Control Properties window, as described previously. When one of these buttons is used to start playback, the region played is determined by the Play 3 setting.
Recording Sounds
Most computers have more than one recording input, such as microphone or line-in. To select and adjust a recording input, use the Device tab (and the Volume tab for DirectSound mode) of the Control Properties window. To record what you hear (such as an Internet stream), see Recording Streaming Audio. Make all connections before running GoldWave. Otherwise some devices or sources may not be listed. To see the input before recording, use the Monitor input on visuals setting under the Record tab of the Control Properties window.
Use the Record New button to create a new file and start recording. The sampling rate and number of channels is determined by the Attributes setting in Device Properties. Recording stops automatically when the duration has passed. If you stop recording earlier, the new file is trimmed to the length of the recording. Use the Record tab of the Control Properties window to set the default new file duration.
Use the Record Selection button to record into an existing sound. Audio is recorded into the selection of the Sound window replacing any audio that was previously there. Recording stops automatically when the end of the selection is reached (bounded mode) or when no more storage is available (unbounded mode). You can stop recording at any time with the recording stop
button and the unrecorded part of the selection is filled with silence.
To record dictation and easily switch between playback and recording, check the Dictation mode setting on the Record tab of the Control Properties window. You can then use the Record Dictation button to resume recording from the current playback position.
Make sure you see activity on the horizontal VU Meters while recording. The source volume should be adjusted so that it peaks in the orange or low red area, but not all the way. If there is no activity or the level is very low, change the input and/or volume or select a different recording device, explained below.
You can make room for recording in the current sound by using the Edit | Insert Silence command.
A recording pause buttons appears in place of the record button so that you can pause and unpause recording.
Many recording settings are available in the Record tab of the Control Properties window. Right-click on the record button to quickly access some of these settings.
Remember to press the playback button on the cassette player, record player, or CD player when recording from an external device. See the Appendix D for a tutorial.
If you want to record vocals over existing music, you'll need to use two files in GoldWave. You can record in one file while playing the other. After recording, mix the two files together.
For long recordings, turn off any power management settings that may power down or sleep the computer.
Recording Streaming Audio
Streaming audio is audio that is playing on the computer, usually from the Internet. There are a few ways to recording streaming audio, depending on the computer and audio hardware.Software Loopback Method
Select a LOOPBACK recording device in GoldWave. GoldWave lists a separate LOOPBACK recording device for every compatible playback device in the system.
The following conditions:
- Recording occurs only when audio is playing. Recording doesn't advance when nothing is playing.
- If you have more than one playback device, you must select the LOOPBACK recording device that matches the current Windows playback device.
- You must use Shared quality for recording (and playback) in GoldWave. The software playing the stream must use Shared mode as well. Devices can be configured to prohibit the use of "exclusive control" in Windows Control Panel.
- The stream must not be encrypted. Loopback is disabled by Windows when playing copy-protected DVDs or DRM protected files or streams.
- Some devices may generate noise when playback is stopped in the middle of recording. Stop recording before stopping playback if that happens.
Hardware Loopback Method
In DirectSound mode, the streaming source is usually called "What You Hear", "Stereo Mix", "Wave Out", or something similar and that input can be selected on the Volume tab of the Control Properties window in GoldWave.
In Core Audio/WASAPI mode, the streaming device is disabled by default (if present at all) and has to be manually enabled. Try using Software Loopback (above) before enabling the device.
To enabled a disabled device:
- Choose the Configure button on the System tab of the Control Properties window, then choose the Recording tab.
- Right-click anywhere in the device list and select Show Disabled Devices.
- Right-click on the disabled device in the list and choose Enable. If no new devices appear, then the computer or sound driver does not support recording steaming audio and a loopback cable must be used.
After the device has been enabled, it can selected for recording on the Device tab of the Control Properties window To hear what is being recorded or to avoid echoes or feedback, change the monitoring setting for the device in Windows. Turn off monitoring or mute the input to avoid feedback. Turn on monitoring or unmute the input to hear the audio as it records.
- Choose the Configure button on the System tab of the Control Properties window, then choose the Recording tab.
- Right-click on the recording device you are using and select Properties.
- Select the Listen tab.
- Check or uncheck the Listen to this device to turn monitoring on or off.
A recording input may be physically connected to the output, so check the following as well.
- Choose the Configure button on the System tab of the Control Properties window, then choose the Playback tab.
- Choose the playback device you are using.
- Choose the Properties button.
- Choose the Levels tab.
- Unmute or mute the inputs, as required.
Loopback Cable Method
If neither software loopback nor hardware loopback work, then a loopback or splitter cable from the speaker output to the line input is required.
After connecting the cable, select the Line recording device in GoldWave. Make sure monitoring (above) is turned off to avoid feedback and echoes.
Recording Errors
If an error occurs when recording, make sure the correct recording device is selected in GoldWave and the audio hardware is capable of recording at the sampling rate and quality selected.
Try the following:
- Stop playback, if a file is playing.
- Try selecting a different recording recording device.
- Ensure that the Microphone access is On in the Privacy settings. Go to Windows Settings | Privacy | Microphone, choose the Change button to ensure access is On and also "Allow apps to access your microphone" is On.
- If you are using an external USB recording device, make sure the device is plugged in and powered on before running GoldWave.
- Double-check all cables and connections.
- Use Shared quality for recording.
- Make sure no other software is using the device for recording, such as voice recognition software, voice over IP, messaging, chat, etc.
- Select a different recording device or quality setting on the Device tab of the Control Properties window.
- Restart your computer.
- Use the recording Test button on the Device tab of the Control Properties window.
- If the device is disabled, enable it in Windows.
- Choose the Information button on the System tab of the Control Properties window to see a list of recording devices and their capabilities.
- If recording into an existing file, use the Record New
button instead to create a file that is compatible with the recording device. Be sure to set the Attibutes setting to "Use device attributes" in Device Properties. Later use Copy, Paste, or Replace to put the recording in the existing file.
- Switch to DirectSound mode on the System tab of the Control Properties window
- Contact the manufacturer to obtain an updated sound driver. Sound drivers cause the vast majority of recording related errors.
If your recording device does not support a sampling rate required, record at a supported rate, then use Resample to convert it to the required rate.
If nothing helps, try recording in the Windows Sound Recorder accessory included with Windows (see Windows Help for details) to make sure recording is working on your computer.
Volume and Balance Faders
Use the top volume fader to change the playback volume. Move the fader right or click the plus button to increase the volume. Move it left to decrease the volume. The current volume is shown numerically in a popup tip window to the left of the fader. A value of 100% is full volume.
Use the middle balance fader to change the left/right balance. Move the fader in the direction you want to shift the balance. Right-click on the fader to display a popup menu to quickly set the balance left, right, or center.
Note that these faders do not change the recording volume. See Recording Sounds for more information.
Speed Fader
The bottom speed fader changes the playback speed of the audio device. Move the fader right to increase the speed or left to decrease it. The relative speed is shown numerically to the left of the fader in a popup tip window. Right-click on the fader to display a popup menu to quickly set the speed to commonly used ratios. Note that changing the speed also changes the pitch like spinning a vinyl record faster or slower. To change the speed of the file, use the Time effect instead.