Interface Overview
GoldWave is composed of three windows: the Main window, Sound windows, and the Control window.
Main Window
The Main window contains the main menu, two rows of toolbar buttons, and status bars (see Main Window figure below). It groups together and manages all the Sound windows. Figure: Main Window
Main Menu Main Toolbar Effect Toolbar Sound Window Left Channel Right Channel Start Marker Finish Marker Playback Marker Cue Point Slot Cue Point Zoomed Time Axis Overview Overview Time Axis Status Bar
Note: If this manual is printed, be sure to enable printing of background images.
The Main window contains the menu, toolbar, Control window, and Sound windows, as shown below. Figure: Main Window
- Main menu button. Displays the main menu when you can access all of the features in GoldWave.
- Toolbar area. Allows quick access to commonly used commands.
- Cloud indicator. Shows the number of files currently being saved/uploaded to the cloud.
- Sound window tab. Each opened file has a tab. Choose the X button to close the file.
- Sound window area and waveforms. Each channel in the file displays a waveform. A stereo file has the left channel on top and the right on the bottom.
- Start marker. Sets the start of the selection area. Commands are usually applied to the selection only.
- Finish marker. Sets the end of the selection area.
- Playback marker. Shows the current playback location.
- Controls. All the controls for playing, pausing, fast forwarding, rewinding, and recording sounds.
- Level visual. Shows the current audio level for playback or recording. Press and hold to change it.
- Status visual. Shows the elapsed time and status. Press and hold to change it.
- Control window sizer. Changes the size of the Control window to make it larger or smaller.
- Volume fader. Sets the playback volume level.
- Speed fader. Sets the playback speeed. Tap the X to reset to normal speed.
- Control window area. The Control window is the lower half of this image, but it's size can be changed using (12).
- Left visual. Graphs the audio of the left channel.
- Right visual. Graphs the audio of the right channel.
- Left visual selector. Tap to change the left visual.
- Right visual selector. Tap to change the right visual.
- Right visual settings. Sets the settings for the visual, if the visual has settings.
Toolbar
The toolbar buttons provide quick access to many of the frequently used commands. The upper bar holds File, Edit, View, and Tool commands, while the lower bar contains Effect commands. The function of each button is displayed when the mouse pointer is positioned directly over it. Right-click on Effect buttons to display a list of presets for that effect.
Use Toolbar in the Options menu to configure the toolbar.
Click-and-drag the left edge of a toolbar to move it. To reorder toolbars, right-click on the toolbar and choose Allow Toolbar Reordering.
Status Bar
The status bars show attributes of the Sound window, including the channels, length, selected region, playback position, modified status, zoom level, and general file format information. By clicking the mouse pointer over any status item with an inverted triangle on its right side, the unit or format for that status item can be changed. If you click the mouse pointer over the "Length" item, for example, a menu lists file lengths in terms of storage size, time, and samples. Clicking on the "Channel" item displays a channel selection window. Figure: Status Bar Contents
▲Channel | ▼Length | ▼Selection Range | ▲Playback Position | Coordinates |
Modified | ▼Zoom | Format Description |
Sound Windows
Sound windows are created when you open a file. These windows contain a waveform graph of the sound with a time axis near the bottom. For stereo sounds, two separate graphs are shown. The top white graph is the left channel and the bottom red graph is the right channel (see Channels for other colours). The selected part of the sound is highlighted with a blue background between two cyan markers. Initially the entire sound is selected. A vertical line with a left pointing triangle shows the current playback position within the sound. This line is the playback marker.
A cue point slot is located just below the graph. Cue points are shown as inverted yellow and blue triangles. Overlapping cue points are shown in slightly different colours.
Near the bottom of the Sound window, a small Overview area shows the entire sound with the selected part in highlighted green and/or red with a blue background and the rest with a black background. White gradient edges indicate what part of the sound is currently displayed and zoomed.
Use the mouse buttons or the keyboard to change the selection. See Editing Overview for details. You can configure the window size and axes format of Sound windows using the Options | Window command and set the function of the left mouse button. The Options | Colours command sets the colour scheme.
The window is divided into three rows. The top third is the selection area. Touching in this area sets the selection. See Editing Overview for details. The middle third is the view and zoom area. Touching or pinching in this are scroll or zooms the waveform. See the View Menu Commands for details. The bottom third is the playback area. Touching in this area changes the playback position. You can configure some of the features of Sounds windows using the Options | Window on the menu. Use Options | Colours to change the colour scheme.
Control Window
The Control window interacts with your sound hardware. It contains buttons to play and record sounds as well as controls for volume, balance, and playback speed. Real-time visuals display audio data whenever a sound is played or recorded. See Control Overview for more details.
Playback Marker
The playback marker is a vertical line with a right pointing triangle that moves across the Sound window during playback.
Move the marker in the following ways:
- Drag-and-drop the marker.
- Right-click on the Sound window graph and choose the Set Playback Marker or Play From Here command that appears in the context menu.
- Click the left mouse button on the time line below the graph in the Sound window.
- Use Keyboard Navigation.
- Change one of the Play button settings so that playback starts at a different place.
- Use the Playback Position key (Ctrl+G).
- Click on the Playback Position item in the status bar.
To hide the marker when playback stops, check the setting in Options | Window.
Playback Position Window
- Ctrl+G (go to) key.
- Playback Position item in the Status Bar.
Use Set Playback Position to see or set the playback marker's current position. The position can be absolute from the beginning of the file, or relative depending on mode setting. Enter a time to change the position.
Modes | |
---|---|
Mode | Description |
Absolute | The time entered is the absolute time from the beginning of the file. |
Add | The time entered is added to the current position. Use this to move the marker ahead a given amout of time. |
Subtract | The time entered is subtracted from the current position. Use this to move the marker back a given amount of time. |
Progress Window
When performing time consuming processing, such as decoding a compressed file when opening it, or encoding a file when saving it, or using most effects, a progress window appears showing the amount of processing done and the estimated time remaining to complete it. Use the Cancel button to abort processing at any time. Use the priority drop-down list to reduce the load on the computer's processor to give more time to other programs. Use the notification drop-down list to set the audio notification played when processing is finished. Notifications are enabled only when processing takes more than 10 seconds.
Some poorly designed (or overclocked) computers overheat when performing complex processing, such as Noise Reduction and saving in MP3 or other compressed formats. Reducing the Priority setting helps to avoid thermal related errors.
Mouse Wheel
In GoldWave the mouse wheel supports zooming, scrolling and selection, or playback speed adjustments. Click the middle mouse button or the wheel button to display a menu to configure the behaviour of the mouse wheel. The menu items are explained below. The mouse wheel works only when the Main window is active and only on the currently active Sound window. Click-and-drag the middle mouse button to scroll the waveform left or right.
Wheel Zoom In/Out
Click the mouse wheel, Zoom In/OutZooms in and out of the waveform when the wheel is rotated up or down. The location of the mouse pointer is used as the focal point. Position the mouse over the area of interest when using the wheel. See View Menu Commands for information about viewing parts of the waveform in more detail.
Wheel Scroll and Select
Click the mouse wheel, Scroll and SelectWhen zoomed in, rotating the wheel up or down scrolls the waveform left or right. Holding the shift key moves the start marker. Holding both the shift and control keys moves the finish marker. Holding just the control key scrolls vertically, when zoomed in vertically. See Editing Overview for more information about selecting part of a file.
Wheel Playback Speed
Click the mouse wheel, Playback SpeedIncreases or decreases the playback speed by changing the Speed fader on the Control window.
Wheel Playback Volume
Click the mouse wheel, Playback VolumeIncreases or decreases the playback volume by changing the Volume fader on the Control window.
Entering Times
GoldWave displays and accepts several different time formats. The time is separated into hours (H), minutes (M), seconds (S), and fractions of a second, like thousandths (T). Two digits are given for hours, minutes, and seconds. Zero or more digits are given for the fractional part. The basic format looks like this: HH:MM:SS.TTTTT. When using this format, minutes and seconds must be numbers from 0 to 59. Only five digits can be given after the decimal point. Other supported formats are given in the following table.
Time Formats | |
---|---|
Format | Description |
HH:MM:SS.TTTTT | Hours, minutes, seconds, and fractions of a second. MM and SS must be between 0 to 59, inclusive. A decimal must be used to separate fractions of a second from seconds. Colons must be used to separate hours, minutes, and seconds. All values are optional. A time can be entered as HH:: to specify hours only, or MM: to specify minutes only. |
MMMMM:SS.TTTTT | Minutes, seconds, and fractions of a second. SS must be between 0 to 59, inclusive. Minutes can be larger than 59. |
SSSSS.TTTTT | Seconds, and fractions of a second. Seconds can be larger than 59. |
HH:MM:SS.XX/YY | Hours, minutes, seconds, and frames. This is the same as the first format, but instead of providing fractions of a second as a decimal, frames are used. The numerator, XX, specifies the frame number and the denominator, YY, specifies the frame rate, such as 30 for a 30fps animation, or 75 for CD frames. If HH, MM, and SS are not given, then XX may be greater than YY to specify any frame. Otherwise XX must be smaller than YY. Refer to the examples below. |
XXXXXXXXsmp | Specifies time as a number of samples. This number is divided by the sound's sampling rate to calculate the actual time. This notation is supported only in New and Insert Silence. |
Time Examples | |
---|---|
Example | Meaning |
5 | Five seconds |
3:00 | Three minutes |
9: | Nine minutes |
2:: | Two hours |
7.1/2 | Seven and a half seconds |
5123/60 | Frame number five thousand one hundred twenty-three in a sixty frames per second file |
34:25.15/75 | The fifteenth CD aligned frame beyond thirty-four minutes and twenty-five seconds. |
1::.3/4 | One hour and three-quarters of a second. |
12:34:56.789 | Twelve hours, thirty-four minutes, fifty-six seconds, and seven hundred eighty-nine thousandths of a second. |
.67 | Sixty-seven hundredths of a second. |
24000smp | 24000 samples, which is half a second of audio at a sampling rate of 48000Hz. |