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F R U I T Y L O O P S
Getting started:
The first things you'll have to set up are the MIDI output driver (if you plan to use MIDI) or the DirectSound driver (you probably want to import your own drum samples). If you don't set any of them you won't get any sound!
Then load the basic loop & play a bit with it. FruityLoops doesn't have a default soundbank - you can load any wave file into any channel (the number of channels is unlimited). Once you have set up the sounds you want to work with FruityLoops is pretty simple to use.
If you plan to use the same drum samples over & over you can define a 'template' (which is just a loop file) & replace the 'default.flp' starting loop but I'm sure you want to use many different drum samples. If you want more you can find many on the internet or order a CD from our web site.
Answers to common problems
read this carefully before posting about problems on our message board !
General problems
Q: No sound at all. What's wrong?
A: If you don't
get any sound be sure you've selected at
least a DirectSound driver (WAV settings) or a MIDI driver
Be sure the DirectSound driver has been initialized & working. You NEED DirectX5 or 6 or later (& not the thing called 'DirectX Media' which is actually the DirectShow stuff (stupid confusing names copyrighted by Microsoft)).
You can download DirectX6 from the Microsoft web site but I'm sure you've got it hidden somewhere on some game or magazine CD.
If you don't get any MIDI sound from the playing loop you probably forgot to enable the 'Enable MIDI' menu option (in the options menu).
Q: Why is the sound
'choppy' or strange (blips & glitches)?
A: Be sure you've
got the latest DirectX drivers &
You may
try to put both mixing buffers
Q: FruityLoops crashes at startup. What should
I do?
A: Some people
have reported a crash when Windows is in 16Bit display. There's no reason
for FruityLoops not to work fine in 16Bit display but anyway you can try to
switch to 24Bit (True Color) &
Q: Is FruityLoops working under WinNT?
A:
Q: I've got problems with some bitmaps not appearing
(PlayList bullets).
A:
Notes:
-
-
Q: FruityLoops is damn ugly. Is it a joke?
A: You're probably
in 256 colors or less. Download/install the black &
Q: FruityLoops worked fine before but now it always
crashes at startup. What should I do?
A: If FruityLoops
doesn't work anymore, but has worked once then you may try to do a config
'reset' by running regedit.exe
in your Windows directory. Just look for every 'FruityLoops' key &
Q: Is there an easier way to set wave files into
the channels?
A:
Q: How do I sync it to a MIDI sequencer?
A:
FruityLoops
can act as the MASTER CLOCK if the WAV mode is activated. Just set your sequencer
(or any other app) to be the slave &
WARNING:
Don't
use Hubi's LoopBack device
Instead, use MIDI Yoke which seems very stable &
You
can download & get information about MIDI
Yoke
http://www.channel1.com/users/jamieo/html/midiyoke.html
Q: Can I load huge samples into channels?
A: There's no limit
in the size of the samples that can be imported. However all samples are converted
to 44Khz 16Bit Stereo when loaded so a 1 minute sample will occupy approx.
10Mb & may be too large to fit nicely in memory. Remember FruityLoops
is a drum machine &
Q: The sound goes strange when I move some windows
or sliders. What can I do?
A:
Q: What are *.DS files & what can I do with
them?
A:
DrumSynth
is a freeware drum synthesizer - you can get it from its author's (Paul Kellett)
web page at
Q: What are *.SYN files & what can I do with
them?
A:
SimSynth
is another great freeware synthesizer - you can get it from its author's (David
Billen) web page at
Q: What are these VST plugins?
A:
These are
mainly effects &
Plugins
by Paul Kellett at http://www.abel.co.uk/~maxim/
Plugins
by Jerome Schmitt at http://www.multimania.com/jeje1999/plug.htm
Q: Is FruityLoops Y2K compliant?
A: FruityLoops
will crash badly & destroy your whole system on the 01/01/2000.
Q: In which order are the effects added?
A: Precalc effects:
Realtime effects:
Stretching (note &
Stupid questions
Q: My loop sample always overlap when it's retriggered.
How do I have it cut itself?
A:
Q: FruityLoops doesn't start. Instead it asks
about some 'dsound.dll' file. What's wrong?
A:
Known
bugs & limitations:
- a strange crash
sometimes happens when FastWAV is open & the mouse is moved over it (it
crashes FruityLoops but FastWAV may be the cause as I managed to crash other
apps). Still to be corrected... Be careful &
-
- some people told
about problems due to networks (?). If you encounter problems & you're
linked to a network then it should work fine (according to them) when the
TCP/IP connections are removed. However it HAS been tested on networked environments
without any problem &
-
- not really a bug
but the mixing could sometimes become up to 40 times (!) slower during silence
when the main resonance is used because of the math copro &
-
A
few tips if you're using too many effects & the mix takes too much CPU:
-
-
-
When
you want to send your loops over the net...
- For practical reasons (many loops use often the same
wave files) FLP files don't contain any sample. Use the 'collect samples'
menu to gather all your sounds into a directory &
- You can also put
your loop &
- Now the size can
be a problem. If you want your wave files to be smaller, you can either downsample
them (kicks & basses can often be downsampled at 22Khz without loosing
that much quality) or compress them. Normally everyone has the Microsoft ADPCM
& mu-LAW codecs installed so you may use them - FruityLoops (1.3.73 &
L switch loop led
SpaceBar
V
P
SHIFT
K
CTRL
ALT
+-
Left/Right arrows
/*
1..9
1..0
Up/Down arrows
PgUp/PgDown
PgUp/PgDown
Enter
F3
F
FruityLoops Pro
Copyright 1998,99 Image-Line software
Programming & graphics by:
Didier Dambrin (gol)
TS404 engine by:
Richard Hoffmann
DrumSynth renderer & included VST plugin by:
Paul Kellett
SimSynth renderer by:
David Billen
People at Image-Line:
Jean-Marie Cannie
Frank Van Biesen
Ief Goossens
Tutorials:
Frank Bongers
Many thanx to:
Olli Niemitalo (resonant filter formula & sound stuff)
Perry R. Cook (reverb models in STK98)
kuroda Dycoon (DirectSound header translation)
David Churcher (MIDI components)
Frédéric Vanmol (VST plugins SDK translation)
Jerome Schmitt (equalizer plugin)
Jordan Russell (components)
Angus Johnson (components)
Brad Stowers (components)
Ryan J. Mills (components)
Jean Lacoste (components)
Peter Thörnqvist (components)
Justin Mchale (web space)
MAZ (web space & samples)
the songwriters team for the cool tunes
& all the betatesters (you)...
Zip/unzip support by:
Eric W. Engler & Chris Vleghert at:
http://www.geocities.com/SiliconValley/Network/2114/
The Info-Zip group at:
http://www.cdrom.com/pub/infozip/
visit our web site at www.fruityloops.com