OverviewExamples
Hotspot.SetProperties ( |
Sets the properties of a hotspot object.
(string) The name of the hotspot object.
(table) A table containing the hotspot object's properties indexed by the following keys:
KEY |
TYPE |
DESCRIPTION |
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Enabled |
boolean |
True if the hotspot object should be enabled, false if it should not be. |
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X |
number |
The horizontal position (in pixels) of the top left corner of the hotspot object in relation to the current page or dialog. Note: The top left corner of the current page or dialog has an X value of 0 |
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Y |
number |
The vertical position (in pixels) of the top left corner of the hotspot object in relation to the current page or dialog. Note: The top left corner of the current page or dialog has a Y value of 0 |
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Width |
number |
The width (in pixels) of the hotspot object. |
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Height |
number |
The height (in pixels) of the hotspot object. |
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TooltipText |
string |
The mouseover tooltip of the hotspot object. Tip: If you want a "&" character in the text, you must enter "&&&". |
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Cursor |
number |
The mouse cursor that will be displayed when the mouse is over the hotspot object:
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ResizeLeft |
boolean |
True if the left side of the object should move when the application is resized, false if it should not. |
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ResizeRight |
boolean |
True if the right side of the object should move when the application is resized, false if it should not. |
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ResizeTop |
boolean |
True if the top of the object should move when the application is resized, false if it should not. |
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ResizeBottom |
boolean |
True if the bottom of the object should move when the application is resized, false if it should not. |
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HighlightSound |
number |
The type of sound that will be played when the mouse moves over the hotspot object.
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HighlightSoundFile |
string |
The path to the hotspot object's custom highlight sound file. If the hotspot object does not use a custom sound, this value will be an empty string (""). Note: For this to take effect, HighlightSound must be set to SND_CUSTOM. |
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ClickSound |
number |
The type of sound that will be played when the mouse clicks the hotspot object.
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ClickSoundFile |
string |
The path to the hotspot object's custom click sound file. If the hotspot object does not use a custom sound, this value will be an empty string (""). Note: For this to take effect, ClickSound must be set to SND_CUSTOM. |
Nothing. You can use Application.GetLastError to determine whether this action failed, and why.
See also: Related Actions