Audio.Load

Audio.Load (

number Channel,

string Filename,

boolean PlayAutomatic = false,

boolean Loop = false )

Description

Loads an audio file into an audio channel.

Parameters

Channel

(number) The audio channel to load the file into:

CONSTANT

VALUE

DESCRIPTION

CHANNEL_BACKGROUND

5

Background audio channel.

CHANNEL_EFFECTS

0

Effects channel (used for mouse over, down, and click sounds).

CHANNEL_NARRATION

6

Narration channel (used for voice overs).

CHANNEL_USER1

1

User channel 1.

CHANNEL_USER2

2

User channel 2.

CHANNEL_USER3

3

User channel 3.

CHANNEL_USER4

4

User channel 4.

Filename

(string) The path to the audio file. Click the browse button to select a file. You can also stream an audio file from a web address, for example, http://www.indigorose.com/songs/myfile.ogg

Note: The following audio formats are supported in AutoPlay Media Studio: .wav, .raw, .ogg.

PlayAutomatic

(boolean) Whether to automatically start playing the audio file after it loads:

VALUE

DESCRIPTION

true

Automatically start playing the file.

false

Don't play the file until told to do so. (Default)

Loop

(boolean) Whether to make the audio file loop when it reaches the end:

Note: Looping only works using local files, and will not work with an audio file from a web address.

VALUE

DESCRIPTION

true

Loop.

false

Don't loop. (Default)

Returns

Nothing. You can use Application.GetLastError to determine whether this action failed, and why.

See also: Related Actions