
The Freeciv 2.2.x series of releases are mainly bug fixes, while the development of new features continues in the upcoming 2.3.x branch – which is still in beta.
While the script is pending approval on SlackBuilds.org, you can get pre-built packages from my site.
]]> http://underpop.online.fr/n/nielshorn/2011/08/new-slackware-package-for-freeciv227/feed/ 0 http://underpop.online.fr/n/nielshorn/2010/09/freeciv-2-2-3-released/ http://underpop.online.fr/n/nielshorn/2010/09/freeciv-2-2-3-released/#comments Sat, 18 Sep 2010 11:44:31 +0000 Niels Horn http://underpop.online.fr/n/nielshorn/?p=596
It contains several improvements and bug fixes and also some updated translations.
A summary of all the changes can be found on the “NEWS” page.
As always, I submitted the new SlackBuild and uploaded the new versions for Slackware and Slackware64 to my site.
]]> http://underpop.online.fr/n/nielshorn/2010/09/freeciv-2-2-3-released/feed/ 0 http://underpop.online.fr/n/nielshorn/2010/09/xspacewarp-revisited/ http://underpop.online.fr/n/nielshorn/2010/09/xspacewarp-revisited/#comments Sat, 11 Sep 2010 22:20:12 +0000 Niels Horn http://underpop.online.fr/n/nielshorn/?p=583 Some months ago I created a Slackware package for XSpacewarp, a game originally from 1977.A fellow Slackware enthusiast wrote a man-page for this little game and found an “app-defaults” file on the internet, so that many settings in the game can now be customized.
I played a bit with the settings and now my spaceship is green, the Jovians are red and the stars are yellow. I never thought I would play a color version if this game!

Here is an example what the game looks like now on my computer:
I submitted a new SlackBuild for the package to SlackBuilds.org and uploaded new versions of the pre-built packages for i486, x86_64 and arm architectures to my site.
]]> http://underpop.online.fr/n/nielshorn/2010/09/xspacewarp-revisited/feed/ 0