Unload Statement
Removes an object from memory.
Syntax
Unload object
The required object placeholder represents an object expression that evaluates to an object in the Applies To list.
Remarks
When an object is unloaded, it's removed from memory and all memory associated with the object is reclaimed. Until it is placed in memory again using the Load statement, a user can't interact with an object, and the object can't be manipulated programmatically.
Example
The following example assumes two UserForms in a program. In UserForm1's Initialize event, UserForm2 is loaded and shown. When the user clicks UserForm2, it is unloaded and UserForm1 appears. When UserForm1 is clicked, it is unloaded in turn.
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