Fonts

Appendix C. MPlayer skin format

Fonts

As mentioned in the section about the parts of a skin, a font is defined by an image and a description file. You can place the characters anywhere in the image, but make sure that their position and size is given in the description file exactly.

The font description file (with .fnt extension) can have comment lines starting with ';'. The file must have a line in the form

image = image

Where image is the name of the image file to be used for the font (you do not have to specify the extension).

"char" = X, Y, width, height

Here X and Y specify the position of the char in the image (0,0 is the upper left corner). width and height are the dimensions of the in pixels.

This example defines the A, B, characters using font.png.

; Can be "font" instead of "font.png".
image = font.png
; Three characters are enough for demonstration purposes :-)
"A" = 0,0, 7,13
"B" = 7,0, 7,13
"C" = 14,0, 7,13

C.3.1. Symbols

Some characters have special meanings when returned by some of the variables used in . These characters are meant to be shown as symbols so that things like a nice DVD logo can be displayed instead of the 'd' for a DVD stream.

The following table lists all the characters that can be used to display symbols (and thus require a different font).

Character Symbol
p play
s stop
e pause
n no sound
m mono sound
t stereo sound
f stream is a file
v stream is a Video CD
d stream is a DVD
u stream is a URL

The skin file GUI messages