local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) --setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 1.3, -30, 1.7, 0) function onGetFormulaValues(cid, level, maglevel) min = (level * 2 + maglevel * 3) * 2.3 - 25 max = (level * 2 + maglevel * 3) * 2.6 if min < 250 then min = 250 end return min, max end setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") function onCastSpell(cid, var) return doCombat(cid, combat, var) end