-- -- Autor: BenjamÌn de la Fuente Ranea -- Fecha: 28-11-2008 -- -- Salida de la pantalla de seleccion de track de timetrial a la pantalla de inicio -- -- Indicamos que ya no hay actor de scroll log("trackBack") function destructor() DestroyActor("Menu") DestroyActor("Menu2") DestroyActor("Background") DestroyActor("BackgroundMask") end Sound.PlaySound(g_ActionButtonSound) SetVScroll("") SetActorAnim("Menu", { anim = "menu/timetrial_back.anm", loop = false, velocity = 2 }) SetActorAnim("Menu2", { anim = "menu/timetrial_mask_back.anm", loop = false, velocity = 2 }) SetActorAnim("Fade", { anim = "menu/fade_black_from_0_to_1.anm", loop = false, }) EnqueueExecuteScript("Menu2",[[destructor();execute("menu/mainStart.lua")]]) g_backFromFadeBlack = true if(currentMenuScreen ~= nil) then currentMenuScreen:postFreeScreenResources() end currentMenuScreen = TMainMenuScreen:new() currentMenuScreen:resetScreen()