--log("TrialRetry") -- Creación del menú principal function initMenu() DestroyActor("Circuit") DestroyActor("Car1") DestroyActor("Menu") --DestroyActor("FadeRace") log("ResetRace()") ResetRace() log("!!!!!!!!!!!!!!!garageRace.lua") --ChangeCamera("default") --execute("menu/timeTrialBegin.lua") g_bRetry = true execute("menu/garageRace.lua") end if(not IsRaceGameStatePaused()) then ClearActorAnims("Menu") SetActorAnim("Menu", { anim = "menu/timetrial_results_retry.anm", loop = false, }) log("RaceNext()") RaceNext() end