Sound.PlaySound(g_ActionButtonSound) ClearActorAnims("Menu") SetActorAnim("Menu", { anim = "menu/options_end.anm", loop = false, }) --ActivateActor("Fade") SetActorAnim("Fade", { anim = "menu/fade_black_from_0_to_1.anm", loop = false, }) EnqueueExecuteScript("Menu", "DestroyActor('Menu');execute('menu/mainStart.lua')") g_backFromFadeBlack = true if(currentMenuScreen ~= nil) then currentMenuScreen:postFreeScreenResources() end currentMenuScreen = TMainMenuScreen:new() currentMenuScreen:resetScreen()