-- authors: Luxinia Dev (Eike Decker & Christoph Kubisch) --------------------------------------------------------- return { exts = {"cg","cgh","fx","fxh","cgfx","cgfxh",}, lexer = wxstc.wxSTC_LEX_CPP, apitype = "cg", sep = "%.", linecomment = "//", isfndef = function(str) local l local s,e,cap = string.find(str,"^%s*([A-Za-z0-9_]+%s+[A-Za-z0-9_]+%s*%(.+%))") if (not s) then s,e,cap = string.find(str,"^%s*([A-Za-z0-9_]+%s+[A-Za-z0-9_]+)%s*%(") end if (cap and (string.find(cap,"^return") or string.find(cap,"else"))) then return end return s,e,cap,l end, lexerstyleconvert = { text = {wxstc.wxSTC_C_IDENTIFIER, wxstc.wxSTC_C_VERBATIM, wxstc.wxSTC_C_REGEX, wxstc.wxSTC_C_REGEX, wxstc.wxSTC_C_GLOBALCLASS,}, lexerdef = {wxstc.wxSTC_C_DEFAULT,}, comment = {wxstc.wxSTC_C_COMMENT, wxstc.wxSTC_C_COMMENTLINE, wxstc.wxSTC_C_COMMENTDOC, wxstc.wxSTC_C_COMMENTLINEDOC, wxstc.wxSTC_C_COMMENTDOCKEYWORD, wxstc.wxSTC_C_COMMENTDOCKEYWORDERROR,}, stringtxt = {wxstc.wxSTC_C_STRING, wxstc.wxSTC_C_CHARACTER, wxstc.wxSTC_C_UUID,}, stringeol = {wxstc.wxSTC_C_STRINGEOL,}, preprocessor= {wxstc.wxSTC_C_PREPROCESSOR,}, operator = {wxstc.wxSTC_C_OPERATOR,}, number = {wxstc.wxSTC_C_NUMBER, wxstc.wxSTC_C_WORD}, keywords0 = {wxstc.wxSTC_C_WORD,}, keywords1 = {wxstc.wxSTC_C_WORD2,}, }, keywords = { [[int half float float3 float4 float2 float3x3 float3x4 float4x3 float4x4 float1x2 float2x1 float2x2 float2x3 float3x2 float1x3 float3x1 float4x1 float1x4 float2x4 float4x2 double1x4 double4x4 double4x2 double4x3 double3x4 double2x4 double1x4 double half half2 half3 half4 int2 int3 uint uint2 uint3 uint4 int4 bool bool2 bool3 bool4 string struct typedef usampler usampler1D usampler2D usampler3D usamplerRECT usamplerCUBE isampler1DARRAY usampler2DARRAY usamplerCUBEARRAY isampler isampler1D isampler2D isampler3D isamplerRECT isamplerCUBE isampler1DARRAY isampler2DARRAY isamplerCUBEARRAY sampler sampler1D sampler2D sampler3D samplerRECT samplerCUBE sampler1DARRAY sampler2DARRAY samplerCUBEARRAY texture texture1D texture2D texture3D textureRECT textureCUBE texture1DARRAY texture2DARRAY textureCUBEARRAY decl do double else usamplerBUF isamplerBUF samplerBUF samplerRBUF sampler2DMS sampler2DMSARRAY usamplerRBUF usampler2DMS usampler2DMSARRAY isamplerRBUF isampler2DMS isampler2DMSARRAY extern false for if in inline inout out pass pixelshader return shared static string technique true uniform vector vertexshader void volatile while asm compile const auto break case catch char class const_cast continue default delete dynamic_cast enum explicit friend goto long mutable namespace new operator private protected public register reinterpret_case short signed sizeof static_cast switch template this throw try typename union unsigned using virtual ]], [[abs acos all any asin atan atan2 ceil clamp clip cos cosh cross ddx ddy degrees determinant distance dot exp exp2 faceforward floatToIntBits floatToRawIntBits floor fmod frac frexp fwidth intBitsToFloat isfinite isinf isnan ldexp length lerp lit log log10 log2 max min mul normalize pow radians reflect refract round rsqrt saturate sign sin sincos sinh sqrt step tan tanh tex1D tex1DARRAY tex1DARRAYbias tex1DARRAYcmpbias tex1DARRAYcmplod tex1DARRAYfetch tex1DARRAYlod tex1DARRAYproj tex1DARRAYsize tex1Dbias tex1Dcmpbias tex1Dcmplod tex1Dfetch tex1Dlod tex1Dproj tex1Dsize tex2D tex2DARRAY tex2DARRAYbias tex2DARRAYfetch tex2DARRAYlod tex2DARRAYproj tex2DARRAYsize tex2Dbias tex2Dcmpbias tex2Dcmplod tex2Dfetch tex2Dlod tex2Dproj tex2Dsize tex3D tex3Dbias tex3Dfetch tex3Dlod tex3Dproj tex3Dsize texBUF texBUFsize texCUBE texCUBEARRAY texCUBEARRAYsize texCUBEbias texCUBElod texCUBEproj texCUBEsize texRECT texRECTbias texRECTfetch texRECTlod texRECTproj texRECTsize texBUF texBUFsize texRBUF texRBUFsize tex2DMS tex2DMSARRAY tex2DMSsize tex2DMSARRAYsize unpack_4ubyte pack_4ubyte unpack_4byte pack_4byte unpack_2ushort pack_2ushort unpack_2half pack_2half transpose trunc POSITION PSIZE DIFFUSE SPECULAR TEXCOORD FOG FOGP COLOR WPOS COLOR0 COLOR1 COLOR2 COLOR3 TEXCOORD0 TEXCOORD1 TEXCOORD2 TEXCOORD3 TEXCOORD4 TEXCOORD5 TEXCOORD6 TEXCOORD7 TEXCOORD8 TEXCOORD9 TEXCOORD10 TEXCOORD11 TEXCOORD12 TEXCOORD13 TEXCOORD14 TEXCOORD15 NORMAL FACE PRIMITIVEID DEPTH ATTR0 ATTR1 ATTR2 ATTR3 ATTR4 ATTR5 ATTR6 ATTR7 ATTR8 ATTR9 ATTR10 ATTR11 ATTR12 ATTR13 ATTR14 ATTR15 TEXUNIT0 TEXUNIT1 TEXUNIT2 TEXUNIT3 TEXUNIT4 TEXUNIT5 TEXUNIT6 TEXUNIT7 TEXUNIT8 TEXUNIT9 TEXUNIT10 TEXUNIT11 TEXUNIT12 TEXUNIT13 TEXUNIT14 TEXUNIT15 LAYER INSTANCEID PROJ PROJECTION PROJECTIONMATRIX PROJMATRIX PROJMATRIXINV PROJINV PROJECTIONINV PROJINVERSE PROJECTIONINVERSE PROJINVMATRIX PROJECTIONINVMATRIX PROJINVERSEMATRIX PROJECTIONINVERSEMATRIX VIEW VIEWMATRIX VIEWMATRIXINV VIEWINV VIEWINVERSE VIEWINVERSEMATRIX VIEWINVMATRIX VIEWPROJECTION VIEWPROJ VIEWPROJMATRIX VIEWPROJECTIONMATRIX WORLD WORLDMATRIX WORLDVIEW WORLDVIEWMATRIX WORLDVIEWPROJ WORLDVIEWPROJECTION WORLDVIEWPROJMATRIX WORLDVIEWPROJECTIONMATRIX VIEWPORTSIZE VIEWPORTDIMENSION VIEWPORTSIZEINV VIEWPORTSIZEINVERSE VIEWPORTDIMENSIONINV VIEWPORTDIMENSIONINVERSE INVERSEVIEWPORTDIMENSIONS FOGCOLOR FOGDISTANCE CAMERAWORLDPOS CAMERAWORLDDIR CENTROID FLAT NOPERSPECTIVE FACE PRIMITIVEID VERTEXID ]], }, }