local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0.6, -30, 1.2, 0) function onCastSpell(cid, var) return doCombat(cid, combat, var) end