-- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC -- converted from Resources/gideros_annot.api. -- the conversion script is at the bottom of this file. return { Accelerometer = { childs = { getAcceleration = { args = "()", description = "Returns the 3-axis acceleration measured by the accelerometer", returns = "()", type = "function" }, isAvailable = { args = "()", description = "Does the accelerometer available?", returns = "()", type = "function" }, new = { args = "()", description = "Creates a new Accelerometer object", returns = "()", type = "function" }, start = { args = "()", description = "Starts accelerometer updates", returns = "()", type = "function" }, stop = { args = "()", description = "Starts accelerometer updates", returns = "()", type = "function" } } }, AlertDialog = { childs = { hide = { args = "()", description = "", returns = "()", type = "function" }, new = { args = "()", description = "", returns = "()", type = "function" }, show = { args = "()", description = "", returns = "()", type = "function" } } }, Application = { childs = { CENTER = { type = "value" }, CROP = { type = "value" }, FIT_HEIGHT = { type = "value" }, FIT_WIDTH = { type = "value" }, LANDSCAPE_LEFT = { type = "value" }, LANDSCAPE_RIGHT = { type = "value" }, LETTERBOX = { type = "value" }, NO_SCALE = { type = "value" }, PIXEL_PERFECT = { type = "value" }, PORTRAIT = { type = "value" }, PORTRAIT_UPSIDE_DOWN = { type = "value" }, STRETCH = { type = "value" } } }, Bitmap = { childs = { getAnchorPoint = { args = "()", description = "Returns the x and y coordinates of the anchor point", returns = "()", type = "function" }, new = { args = "(texture)", description = "creates a new Bitmap object", returns = "()", type = "function" }, setAnchorPoint = { args = "(x, y)", description = "Sets the anchor point", returns = "()", type = "function" }, setTexture = { args = "(texture)", description = "Sets the texture", returns = "()", type = "function" }, setTextureRegion = { args = "(textureRegion)", description = "Sets the texture region", returns = "()", type = "function" } } }, Core = { childs = { class = { args = "([base])", description = "", returns = "()", type = "function" } } }, Event = { childs = { ADDED_TO_STAGE = { type = "value" }, APPLICATION_EXIT = { type = "value" }, APPLICATION_RESUME = { type = "value" }, APPLICATION_START = { type = "value" }, APPLICATION_SUSPEND = { type = "value" }, BEGIN_CONTACT = { type = "value" }, COMPLETE = { type = "value" }, END_CONTACT = { type = "value" }, ENTER_FRAME = { type = "value" }, ERROR = { type = "value" }, KEY_DOWN = { type = "value" }, KEY_UP = { type = "value" }, MOUSE_DOWN = { type = "value" }, MOUSE_MOVE = { type = "value" }, MOUSE_UP = { type = "value" }, POST_SOLVE = { type = "value" }, PRE_SOLVE = { type = "value" }, PROGRESS = { type = "value" }, REMOVED_FROM_STAGE = { type = "value" }, REQUEST_PRODUCTS_COMPLETE = { type = "value" }, RESTORE_TRANSACTIONS_COMPLETE = { type = "value" }, TIMER = { type = "value" }, TIMER_COMPLETE = { type = "value" }, TOUCHES_BEGIN = { type = "value" }, TOUCHES_CANCEL = { type = "value" }, TOUCHES_END = { type = "value" }, TOUCHES_MOVE = { type = "value" }, TRANSACTION = { type = "value" }, getTarget = { args = "()", description = "Returns the element on which the event listener was registered", returns = "()", type = "function" }, getType = { args = "()", description = "Returns the type of Event", returns = "()", type = "function" }, new = { args = "(type)", description = "creates a new Event object", returns = "()", type = "function" }, stopPropagation = { args = "()", description = "Stops the propagation of the current event in the scene tree hierarchy", returns = "()", type = "function" } } }, EventDispatcher = { childs = { addEventListener = { args = "(type, listener [, data])", description = "Registers a listener function", returns = "()", type = "function" }, dispatchEvent = { args = "(event)", description = "Dispatches an event", returns = "()", type = "function" }, hasEventListener = { args = "(type)", description = "Checks if the EventDispatcher object has a event listener", returns = "()", type = "function" }, new = { args = "()", description = "creates a new EventDispatcher object", returns = "()", type = "function" }, removeEventListener = { args = "(type, listener [, data])", description = "Removes a listener function", returns = "()", type = "function" } } }, Font = { childs = { new = { args = "(txtfile, imagefile [, filtering])", description = "creates a new Font object", returns = "()", type = "function" } } }, FontBase = { childs = {} }, Geolocation = { childs = { getAccuracy = { args = "()", description = "Returns the previously set desired accuracy", returns = "()", type = "function" }, getThreshold = { args = "()", description = "Returns the previously set minimum distance threshold", returns = "()", type = "function" }, isAvailable = { args = "()", description = "Does this device have the capability to determine current location?", returns = "()", type = "function" }, isHeadingAvailable = { args = "()", description = "Does this device have the capability to determine heading?", returns = "()", type = "function" }, new = { args = "()", description = "Creates a new Geolocation object", returns = "()", type = "function" }, setAccuracy = { args = "(accuracy)", description = "Sets the desired accuracy (in meters) of the location data", returns = "()", type = "function" }, setThreshold = { args = "(threshold)", description = "Sets the minimum distance (in meters) threshold", returns = "()", type = "function" }, start = { args = "()", description = "Starts the generation of updates that report the current location and heading", returns = "()", type = "function" }, startUpdatingHeading = { args = "()", description = "Starts the generation of updates that report the heading", returns = "()", type = "function" }, startUpdatingLocation = { args = "()", description = "Starts the generation of updates that report the current location", returns = "()", type = "function" }, stop = { args = "()", description = "Stops the generation of updates that report the current location and heading", returns = "()", type = "function" }, stopUpdatingHeading = { args = "()", description = "Stops the generation of updates that report the heading", returns = "()", type = "function" }, stopUpdatingLocation = { args = "()", description = "Stops the generation of updates that report the current location", returns = "()", type = "function" } } }, Gyroscope = { childs = { getRotationRate = { args = "()", description = "Returns the rotation rate in radians per second", returns = "()", type = "function" }, isAvailable = { args = "()", description = "Does the gyroscope available?", returns = "()", type = "function" }, new = { args = "()", description = "Creates a new Gyroscope object", returns = "()", type = "function" }, start = { args = "()", description = "Starts gyroscope updates", returns = "()", type = "function" }, stop = { args = "()", description = "Stops gyroscope updates", returns = "()", type = "function" } } }, KeyCode = { childs = { BACK = { type = "value" }, CENTER = { type = "value" }, DOWN = { type = "value" }, L1 = { type = "value" }, LEFT = { type = "value" }, MENU = { type = "value" }, R1 = { type = "value" }, RIGHT = { type = "value" }, SEARCH = { type = "value" }, SELECT = { type = "value" }, START = { type = "value" }, UP = { type = "value" }, X = { type = "value" } } }, Matrix = { childs = { getElements = { args = "()", description = "Returns the elements of this matrix instance", returns = "()", type = "function" }, getM11 = { args = "()", description = "Returns the value of the m11 component", returns = "()", type = "function" }, getM12 = { args = "()", description = "Returns the value of the m12 component", returns = "()", type = "function" }, getM21 = { args = "()", description = "Returns the value of the m21 component", returns = "()", type = "function" }, getM22 = { args = "()", description = "Returns the value of the m22 component", returns = "()", type = "function" }, getTx = { args = "()", description = "Returns the value of the tx component", returns = "()", type = "function" }, getTy = { args = "()", description = "Returns the value of the ty component", returns = "()", type = "function" }, new = { args = "([m11 [, m12 [, m21 [, m22 [, tx [, ty]]]]]])", description = "creates a new Matrix object", returns = "()", type = "function" }, setElements = { args = "([m11 [, m12 [, m21 [, m22 [, tx [, ty]]]]]])", description = "Sets all 6 elements of this matrix instance", returns = "()", type = "function" }, setM11 = { args = "(m11)", description = "Sets the value of the m11 component", returns = "()", type = "function" }, setM12 = { args = "(m22)", description = "Sets the value of the m22 component", returns = "()", type = "function" }, setTx = { args = "(tx)", description = "Sets the value of the tx component", returns = "()", type = "function" }, setTy = { args = "(ty)", description = "Sets the value of the ty component", returns = "()", type = "function" } } }, MovieClip = { childs = { clearAction = { args = "(frame)", description = "Clears the action at the specified frame", returns = "()", type = "function" }, gotoAndPlay = { args = "(frame)", description = "Goes to the specified frame and starts playing", returns = "()", type = "function" }, gotoAndStop = { args = "(frame)", description = "Goes to the specified frame and stops", returns = "()", type = "function" }, new = { args = "(timeline)", description = "creates a new MovieClip object", returns = "()", type = "function" }, play = { args = "()", description = "Starts playing the movie clip", returns = "()", type = "function" }, setGotoAction = { args = "(frame, destframe)", description = "Sets a \"go to\" action to the specified frame", returns = "()", type = "function" }, setStopAction = { args = "(frame)", description = "Sets a \"stop\" action to the specified frame", returns = "()", type = "function" }, stop = { args = "()", description = "Stops playing the movie clip", returns = "()", type = "function" } } }, Shape = { childs = { EVEN_ODD = { type = "value" }, NON_ZERO = { type = "value" }, beginPath = { args = "()", description = "Resets the current path", returns = "()", type = "function" }, clear = { args = "()", description = "Clears the graphics that were drawn to this Shape object, and resets fill and line style settings", returns = "()", type = "function" }, closePath = { args = "()", description = "Marks the current subpath as closed, and starts a new subpath with a point the same as the start and end of the newly closed subpath", returns = "()", type = "function" }, endPath = { args = "()", description = "Ends the current path and draws the geometry by using the specified line and fill styles", returns = "()", type = "function" }, lineTo = { args = "(x, y)", description = "Adds the given point to the current subpath, connected to the previous one by a straight line.", returns = "()", type = "function" }, moveTo = { args = "()", description = "Creates a new subpath with the given point", returns = "()", type = "function" }, new = { args = "()", description = "creates a new Shape object", returns = "()", type = "function" }, setFillStyle = { args = "(type, ...)", description = "Sets the fill style that Shape object uses for subsequent drawings", returns = "()", type = "function" }, setLineStyle = { args = "(width, color, alpha)", description = "Sets the line style that Shape object uses for subsequent drawings", returns = "()", type = "function" } } }, Sound = { childs = { new = { args = "(filename)", description = "creates a new Sound object", returns = "()", type = "function" }, play = { args = "(startTime, loops)", description = "Creates a new SoundChannel object to play the sound", returns = "()", type = "function" } } }, SoundChannel = { childs = { getPosition = { args = "()", description = "Returns the position of the current playback", returns = "()", type = "function" }, getVolume = { args = "()", description = "Returns the current volume of the sound channel", returns = "()", type = "function" }, setVolume = { args = "(volume)", description = "Sets the volume of the sound channel", returns = "()", type = "function" }, stop = { args = "()", description = "Stops the sound playing in the channel", returns = "()", type = "function" } } }, Sprite = { childs = { ADD = { type = "value" }, ALPHA = { type = "value" }, MULTIPLY = { type = "value" }, NO_ALPHA = { type = "value" }, addChild = { args = "(child)", description = "Adds a sprite as a child", returns = "()", type = "function" }, addChildAt = { args = "(child, index)", description = "Add a sprite as a child at the index position specified", returns = "()", type = "function" }, clearBlendMode = { args = "()", description = "Clears the blending mode", returns = "()", type = "function" }, contains = { args = "(child)", description = "Determines whether the specified sprite is contained in the subtree of this sprite", returns = "()", type = "function" }, get = { args = "(param)", description = "Gets the specified property by its name", returns = "()", type = "function" }, getAlpha = { args = "()", description = "Returns the alpha transparency of this sprite", returns = "()", type = "function" }, getBounds = { args = "(targetSprite)", description = "Returns the bounds as it appears in another sprite’s coordinate system", returns = "()", type = "function" }, getChildAt = { args = "(index)", description = "Returns the child sprite that exists at the specified index", returns = "()", type = "function" }, getChildIndex = { args = "(sprite)", description = "Returns the index of the specified child sprite", returns = "()", type = "function" }, getColorTransform = { args = "()", description = "Returns the red, green, blue and alpha channel multipliers", returns = "()", type = "function" }, getHeight = { args = "()", description = "Returns the height", returns = "()", type = "function" }, getMatrix = { args = "()", description = "Returns the transformation matrix of the sprite", returns = "()", type = "function" }, getNumChildren = { args = "()", description = "Returns the number of children of this sprite", returns = "()", type = "function" }, getParent = { args = "()", description = "Returns the parent sprite", returns = "()", type = "function" }, getPosition = { args = "()", description = "Gets the x,y coordinates of the sprite", returns = "()", type = "function" }, getRotation = { args = "()", description = "Returns the rotation of the sprite in degrees", returns = "()", type = "function" }, getScale = { args = "()", description = "Returns the horizontal and vertical scales of the sprite", returns = "()", type = "function" }, getScaleX = { args = "()", description = "Returns the horizontal scale of the sprite", returns = "()", type = "function" }, getScaleY = { args = "()", description = "Returns the vertical scale of the sprite", returns = "()", type = "function" }, getWidth = { args = "()", description = "Returns the width", returns = "()", type = "function" }, getX = { args = "()", description = "Returns the x coordinate of the sprite", returns = "()", type = "function" }, getY = { args = "()", description = "Returns the y coordinate of the sprite", returns = "()", type = "function" }, globalToLocal = { args = "(x, y)", description = "Converts the x,y coordinates from the global to the sprite’s (local) coordinates", returns = "()", type = "function" }, hitTestPoint = { args = "(x, y)", description = "Checks the given coordinates is in bounds of the sprite", returns = "()", type = "function" }, isVisible = { args = "()", description = "Returns the visibility of sprite", returns = "()", type = "function" }, localToGlobal = { args = "(x, y)", description = "Converts the x,y coordinates from the sprites’s (local) coordinates to the global coordinates", returns = "()", type = "function" }, new = { args = "()", description = "creates a new Sprite object", returns = "()", type = "function" }, removeChild = { args = "(child)", description = "Removes the child sprite", returns = "()", type = "function" }, removeChildAt = { args = "(index)", description = "Removes the child sprite at the specifed index", returns = "()", type = "function" }, removeFromParent = { args = "()", description = "If the sprite has a parent, removes the sprite from the child list of its parent sprite.", returns = "()", type = "function" }, set = { args = "(param, value)", description = "Sets the specified property by its name", returns = "()", type = "function" }, setAlpha = { args = "(alpha)", description = "Sets the alpha transparency of this sprite", returns = "()", type = "function" }, setBlendMode = { args = "(blendMode)", description = "Sets the blend mode of the sprite", returns = "()", type = "function" }, setColorTransform = { args = "(redMultiplier, greenMultiplier, blueMultiplier, alphaMultiplier)", description = "Sets the red, green, blue and alpha channel multipliers", returns = "()", type = "function" }, setMatrix = { args = "(matrix)", description = "Sets the transformation matrix of the sprite", returns = "()", type = "function" }, setPosition = { args = "(x, y)", description = "Sets the x,y coordinates of the sprite", returns = "()", type = "function" }, setRotation = { args = "(rotation)", description = "Sets the rotation of the sprite in degrees", returns = "()", type = "function" }, setScale = { args = "(scaleX [, scaleY])", description = "Sets the horizontal and vertical scales of the sprite", returns = "()", type = "function" }, setScaleX = { args = "(scaleX)", description = "Sets the horizontal scale of the sprite", returns = "()", type = "function" }, setScaleY = { args = "(scaleY)", description = "Sets the vertical scale of the sprite", returns = "()", type = "function" }, setVisible = { args = "(visible)", description = "Sets the visibility of sprite", returns = "()", type = "function" }, setX = { args = "(x)", description = "Sets the x coordinate of the sprite", returns = "()", type = "function" }, setY = { args = "(y)", description = "Sets the y coordinate of the sprite", returns = "()", type = "function" } } }, Stage = { childs = {} }, StoreKit = { childs = { FAILED = { type = "value" }, PURCHASED = { type = "value" }, RESTORED = { type = "value" }, canMakePayments = { args = "()", description = "Returns whether the user is allowed to make payments", returns = "()", type = "function" }, finishTransaction = { args = "(transaction)", description = "Completes a pending transaction", returns = "()", type = "function" }, new = { args = "()", description = "Creates a new StoreKit object", returns = "()", type = "function" }, purchase = { args = "(productIdentifier [, quantity])", description = "Process a payment request", returns = "()", type = "function" }, requestProducts = { args = "(productIdentifiers)", description = "Retrieve localized information about a list of products", returns = "()", type = "function" }, restoreCompletedTransactions = { args = "()", description = "Restore previously completed purchases", returns = "()", type = "function" } } }, TTFont = { childs = { new = { args = "(filename, size)", description = "creates a new TTFont object", returns = "()", type = "function" } } }, TextField = { childs = { getLetterSpacing = { args = "()", description = "Returns the letter-spacing property which is used to increase or decrease the space between characters in a text", returns = "()", type = "function" }, getText = { args = "()", description = "Returns the text displayed", returns = "()", type = "function" }, getTextColor = { args = "()", description = "Returns the color of the text in a text field in hexadecimal format", returns = "()", type = "function" }, new = { args = "(font, text)", description = "creates a new TextField object with the specified font and text", returns = "()", type = "function" }, setLetterSpacing = { args = "(spacing)", description = "Sets the letter-spacing property which is used to increase or decrease the space between characters in a text", returns = "()", type = "function" }, setText = { args = "(text)", description = "Sets the text to be displayed", returns = "()", type = "function" }, setTextColor = { args = "(color)", description = "Sets the color of the text in a text field in hexadecimal format", returns = "()", type = "function" } } }, TextInputDialog = { childs = { getInputType = { args = "()", description = "", returns = "()", type = "function" }, hide = { args = "()", description = "", returns = "()", type = "function" }, isSecureInput = { args = "()", description = "", returns = "()", type = "function" }, new = { args = "()", description = "", returns = "()", type = "function" }, setInputType = { args = "()", description = "", returns = "()", type = "function" }, setSecureInput = { args = "()", description = "", returns = "()", type = "function" }, show = { args = "()", description = "", returns = "()", type = "function" } } }, Texture = { childs = { new = { args = "(filename [, filtering [, options]])", description = "creates a new Texture object", returns = "()", type = "function" } } }, TextureBase = { childs = { getHeight = { args = "()", description = "Returns the height of the texture in pixels", returns = "()", type = "function" }, getWidth = { args = "()", description = "Returns the width of the texture in pixels", returns = "()", type = "function" } } }, TexturePack = { childs = { getTextureRegion = { args = "(texturename)", description = "Returns the texture region of texture pack", returns = "()", type = "function" }, new = { args = "(txtfile, imagefile)", description = "creates a new TexturePack object", returns = "()", type = "function" } } }, TextureRegion = { childs = { getRegion = { args = "()", description = "Returns the coordinates of the region", returns = "()", type = "function" }, new = { args = "(texture [, x, y, width, height])", description = "creates a new TextureRegion object", returns = "()", type = "function" }, setRegion = { args = "(x, y, width, height)", description = "Sets the coordinates of the region", returns = "()", type = "function" } } }, TileMap = { childs = { clearTile = { args = "(x, y)", description = "Set an empty tile at given indices", returns = "()", type = "function" }, getTile = { args = "(x, y)", description = "Returns the index of the tile", returns = "()", type = "function" }, new = { args = "(width, height, texture, tilewidth, tileheight [, spacingx, spacingy, marginx, marginy])", description = "creates a new TileMap instance", returns = "()", type = "function" }, setTile = { args = "(x, y, tx, ty)", description = "Sets the index of the tile", returns = "()", type = "function" }, shift = { args = "(dx, dy)", description = "Shifts the tile map", returns = "()", type = "function" } } }, Timer = { childs = { delayedCall = { args = "(delay, func [, data])", description = "delayed call a function after a set amount of time", returns = "()", type = "function" }, getCurrentCount = { args = "()", description = "Returns the current trigger count of the timer", returns = "()", type = "function" }, getDelay = { args = "()", description = "Returns the time interval between timer events in milliseconds", returns = "()", type = "function" }, getRepeatCount = { args = "()", description = "Returns the number of repetitions the timer will make", returns = "()", type = "function" }, isRunning = { args = "()", description = "Returns the current running status of timer", returns = "()", type = "function" }, new = { args = "(delay, repeatCount)", description = "creates a new Timer object", returns = "()", type = "function" }, pauseAll = { args = "()", description = "pause all timers", returns = "()", type = "function" }, reset = { args = "()", description = "Stops the timer and sets the currentCount property to 0", returns = "()", type = "function" }, resumeAll = { args = "()", description = "resume all timers", returns = "()", type = "function" }, setDelay = { args = "(delay)", description = "Sets the time interval between timer events in milliseconds", returns = "()", type = "function" }, setRepeatCount = { args = "(repeatCount)", description = "Sets the number of repetitions the timer will make", returns = "()", type = "function" }, start = { args = "()", description = "Starts the timer", returns = "()", type = "function" }, stop = { args = "()", description = "Stops the timer", returns = "()", type = "function" }, stopAll = { args = "()", description = "stop all timers", returns = "()", type = "function" } } }, UrlLoader = { childs = { DELETE = { type = "value" }, GET = { type = "value" }, POST = { type = "value" }, PUT = { type = "value" }, close = { args = "()", description = "Terminates the current loading operation", returns = "()", type = "function" }, load = { args = "(url [, method [, body]])", description = "Loads data from the specified URL", returns = "()", type = "function" }, new = { args = "(url [, method [, body]])", description = "creates a new UrlLoader object", returns = "()", type = "function" } } }, application = { childs = { exit = { args = "()", description = "Terminates the application", returns = "()", type = "function" }, getBackgroundColor = { args = "()", description = "Returns the background color in hexadecimal format", returns = "()", type = "function" }, getContentHeight = { args = "()", description = "Returns content height", returns = "()", type = "function" }, getContentWidth = { args = "()", description = "Returns content width", returns = "()", type = "function" }, getDeviceHeight = { args = "()", description = "Returns the physical height of the device in pixels", returns = "()", type = "function" }, getDeviceInfo = { args = "()", description = "Returns information about device", returns = "()", type = "function" }, getDeviceWidth = { args = "()", description = "Returns the physical width of the device in pixels", returns = "()", type = "function" }, getFps = { args = "()", description = "Returns the frame rate of the application", returns = "()", type = "function" }, getLanguage = { args = "()", description = "Returns the user language", returns = "()", type = "function" }, getLocale = { args = "()", description = "Returns the device locale", returns = "()", type = "function" }, getLogicalHeight = { args = "()", description = "Returns the logical height of the application", returns = "()", type = "function" }, getLogicalScaleX = { args = "()", description = "Returns the scaling of automatic screen scaling on the x-axis", returns = "()", type = "function" }, getLogicalScaleY = { args = "()", description = "Returns the scaling of automatic screen scaling on the y-axis", returns = "()", type = "function" }, getLogicalTranslateX = { args = "()", description = "Returns the translation of automatic screen scaling on the x-axis ", returns = "()", type = "function" }, getLogicalTranslateY = { args = "()", description = "Returns the translation of automatic screen scaling on the y-axis", returns = "()", type = "function" }, getLogicalWidth = { args = "()", description = "Returns the logical width of the application", returns = "()", type = "function" }, getOrientation = { args = "()", description = "Returns the orientation of the application", returns = "()", type = "function" }, getScaleMode = { args = "()", description = "Returns the automatic scale mode of the application", returns = "()", type = "function" }, openUrl = { args = "()", description = "Opens the given URL in the appropriate application", returns = "()", type = "function" }, setBackgroundColor = { args = "(color)", description = "Sets the background color in hexadecimal format", returns = "()", type = "function" }, setFps = { args = "(fps)", description = "Sets the frame rate of the application", returns = "()", type = "function" }, setKeepAwake = { args = "(keepAwake)", description = "Enables/disables screen dimming and device sleeping", returns = "()", type = "function" }, setLogicalDimensions = { args = "(width, height)", description = "Sets the logical dimensions of the application", returns = "()", type = "function" }, setOrientation = { args = "(orientation)", description = "Sets the orientation of the application", returns = "()", type = "function" }, setScaleMode = { args = "(scaleMode)", description = "Sets the automatic scale mode of the application", returns = "()", type = "function" }, vibrate = { args = "()", description = "Vibrates the device", returns = "()", type = "function" } } }, b2 = { childs = { Body = { childs = { applyAngularImpulse = { args = "(impulse)", description = "Applies an angular impulse", returns = "()", type = "function" }, applyForce = { args = "(forcex, forcey, pointx, pointy)", description = "Applies a force at a world point", returns = "()", type = "function" }, applyLinearImpulse = { args = "(impulsex, impulsey, pointx, pointy)", description = "Applies an impulse at a point", returns = "()", type = "function" }, applyTorque = { args = "(torque)", description = "Applies a torque", returns = "()", type = "function" }, createFixture = { args = "(fixtureDef)", description = "Creates a fixture and attach it to this body", returns = "()", type = "function" }, destroyFixture = { args = "(fixture)", description = "Destroys a fixture", returns = "()", type = "function" }, getAngle = { args = "()", description = "Returns the current world rotation angle in radians", returns = "()", type = "function" }, getAngularDamping = { args = "()", description = "Returns the angular damping of the body", returns = "()", type = "function" }, getAngularVelocity = { args = "()", description = "Returns the angular velocity", returns = "()", type = "function" }, getGravityScale = { args = "()", description = "Returns the gravity scale of the body", returns = "()", type = "function" }, getInertia = { args = "()", description = "Returns the rotational inertia of the body about the local origin in kg-m^2", returns = "()", type = "function" }, getLinearDamping = { args = "()", description = "Returns the linear damping of the body", returns = "()", type = "function" }, getLinearVelocity = { args = "()", description = "Returns the linear velocity of the center of mass", returns = "()", type = "function" }, getLocalCenter = { args = "()", description = "Returns the local position of the center of mass", returns = "()", type = "function" }, getMass = { args = "()", description = "Returns the total mass of the body in kilograms (kg)", returns = "()", type = "function" }, getPosition = { args = "()", description = "Returns the world body origin position", returns = "()", type = "function" }, getWorldCenter = { args = "()", description = "Returns the world position of the center of mass", returns = "()", type = "function" }, isActive = { args = "()", description = "Returns the active state of the body", returns = "()", type = "function" }, isAwake = { args = "()", description = "Returns the sleeping state of the body", returns = "()", type = "function" }, setActive = { args = "(flag)", description = "Sets the active state of the body", returns = "()", type = "function" }, setAngularDamping = { args = "(angularDamping)", description = "Sets the angular damping of the body", returns = "()", type = "function" }, setAngularVelocity = { args = "(omega)", description = "Sets the angular velocity", returns = "()", type = "function" }, setAwake = { args = "(awake)", description = "Sets the sleep state of the body", returns = "()", type = "function" }, setGravityScale = { args = "(scale)", description = "Sets the gravity scale of the body", returns = "()", type = "function" }, setLinearDamping = { args = "(linearDamping)", description = "Sets the linear damping of the body ", returns = "()", type = "function" }, setLinearVelocity = { args = "(x, y)", description = "Sets the linear velocity of the center of mass", returns = "()", type = "function" }, setPosition = { args = "(x, y)", description = "Sets the world body origin position", returns = "()", type = "function" } } }, ChainShape = { childs = { createChain = { args = "(vertices)", description = "Creates a chain with isolated end vertices", returns = "()", type = "function" }, createLoop = { args = "(vertices)", description = "Creates a loop", returns = "()", type = "function" }, instance = { args = "()", description = "", returns = "()", type = "function" } } }, CircleShape = { childs = { new = { args = "([centerx, centery, radius])", description = "creates a new b2.CircleShape instance", returns = "()", type = "function" }, set = { args = "(centerx, centery, radius)", description = "Sets the center point and radius", returns = "()", type = "function" } } }, DebugDraw = { childs = { appendFlags = { args = "(flags)", description = "Append flags to the current flags", returns = "()", type = "function" }, clearFlags = { args = "(flags)", description = "Clear flags from the current flags", returns = "()", type = "function" }, getFlags = { args = "()", description = "Returns the debug drawing flags", returns = "()", type = "function" }, new = { args = "()", description = "creates a new b2.DebugDraw instance", returns = "()", type = "function" }, setFlags = { args = "(flags)", description = "Sets the debug drawing flags", returns = "()", type = "function" } } }, DistanceJoint = { childs = { getDampingRatio = { args = "()", description = "Returns the damping ratio", returns = "()", type = "function" }, getFrequency = { args = "()", description = "Returns the mass-spring-damper frequency in Hertz", returns = "()", type = "function" }, getLength = { args = "()", description = "Returns the length of this distance joint in meters", returns = "()", type = "function" }, setDampingRatio = { args = "(ratio)", description = "Sets the damping ratio (0 = no damping, 1 = critical damping)", returns = "()", type = "function" }, setFrequency = { args = "(frequency)", description = "Sets the mass-spring-damper frequency in Hertz", returns = "()", type = "function" }, setLength = { args = "(length)", description = "Sets the natural joint length in meters", returns = "()", type = "function" } } }, EdgeShape = { childs = { new = { args = "([v1x, v1y, v2x, v2y])", description = "creates a new b2.EdgeShape instance", returns = "()", type = "function" }, set = { args = "(v1x, v1y, v2x, v2y)", description = "Sets the two vertices", returns = "()", type = "function" } } }, Fixture = { childs = { getBody = { args = "()", description = "Returns the parent body of this fixture", returns = "()", type = "function" }, getFilterData = { args = "()", description = "Returns the contact filtering data", returns = "()", type = "function" }, isSensor = { args = "()", description = "Is this fixture a sensor (non-solid)?", returns = "()", type = "function" }, setFilterData = { args = "(filterData)", description = "Sets the contact filtering data", returns = "()", type = "function" }, setSensor = { args = "(sensor)", description = "Sets if this fixture is a sensor", returns = "()", type = "function" } } }, FrictionJoint = { childs = { getMaxForce = { args = "()", description = "Returns the maximum friction force in N", returns = "()", type = "function" }, getMaxTorque = { args = "()", description = "Returns the maximum friction torque in N*m", returns = "()", type = "function" }, setMaxForce = { args = "(force)", description = "Sets the maximum friction force in N", returns = "()", type = "function" }, setMaxTorque = { args = "(torque)", description = "Sets the maximum friction torque in N*m", returns = "()", type = "function" } } }, GearJoint = { childs = { getRatio = { args = "()", description = "Returns the gear ratio", returns = "()", type = "function" }, setRatio = { args = "(ratio)", description = "Sets the gear ratio", returns = "()", type = "function" } } }, Joint = { childs = { getAnchorA = { args = "()", description = "Returns the anchor point on bodyA in world coordinates", returns = "()", type = "function" }, getAnchorB = { args = "()", description = "Returns the anchor point on bodyB in world coordinates", returns = "()", type = "function" }, getBodyA = { args = "()", description = "Returns the first body attached to this joint", returns = "()", type = "function" }, getBodyB = { args = "()", description = "Returns the second body attached to this joint", returns = "()", type = "function" }, getReactionForce = { args = "(inv_dt)", description = "Returns the reaction force on bodyB at the joint anchor", returns = "()", type = "function" }, getReactionTorque = { args = "(inv_dt)", description = "Returns the reaction torque on bodyB", returns = "()", type = "function" }, getType = { args = "()", description = "Returns a value that represents the type", returns = "()", type = "function" }, isActive = { args = "()", description = "Is active?", returns = "()", type = "function" } } }, MouseJoint = { childs = { getDampingRatio = { args = "()", description = "Returns the damping ratio", returns = "()", type = "function" }, getFrequency = { args = "()", description = "Returns the response frequency in Hertz", returns = "()", type = "function" }, getMaxForce = { args = "()", description = "Returns the maximum force in N", returns = "()", type = "function" }, getTarget = { args = "()", description = "Returns the x and y coordinates of the target point", returns = "()", type = "function" }, setDampingRatio = { args = "(ratio)", description = "Sets the damping ratio (0 = no damping, 1 = critical damping)", returns = "()", type = "function" }, setFrequency = { args = "(frequency)", description = "Sets the response frequency in Hertz", returns = "()", type = "function" }, setMaxForce = { args = "(force)", description = "Sets the maximum force in N", returns = "()", type = "function" }, setTarget = { args = "(x, y)", description = "Updates the target point", returns = "()", type = "function" } } }, PolygonShape = { childs = { new = { args = "()", description = "creates a new b2.PolygonShape instance", returns = "()", type = "function" }, set = { args = "(vertices)", description = "Sets vertices", returns = "()", type = "function" }, setAsBox = { args = "(hx, hy [, centerx, centery, angle])", description = "Set vertices to represent an oriented box", returns = "()", type = "function" } } }, PrismaticJoint = { childs = { enableLimit = { args = "(flag)", description = "Enables or disables the joint limit", returns = "()", type = "function" }, enableMotor = { args = "(flag)", description = "Enables or disables the joint motor", returns = "()", type = "function" }, getJointSpeed = { args = "()", description = "Returns the current joint translation speed in meters per second", returns = "()", type = "function" }, getJointTranslation = { args = "()", description = "Returns the current joint translation in meters", returns = "()", type = "function" }, getLimits = { args = "()", description = "Returns the lower and upper joint limits in meters", returns = "()", type = "function" }, getMotorForce = { args = "(inv_dt)", description = "Returns the current motor force given the inverse time step", returns = "()", type = "function" }, getMotorSpeed = { args = "()", description = "Returns the motor speed in meters per second", returns = "()", type = "function" }, isLimitEnabled = { args = "()", description = "Is the joint limit enabled?", returns = "()", type = "function" }, isMotorEnabled = { args = "()", description = "Is the joint motor enabled?", returns = "()", type = "function" }, setLimits = { args = "(lower, upper)", description = "Sets the joint limits in meters", returns = "()", type = "function" }, setMaxMotorForce = { args = "(force)", description = "Sets the maximum motor force in N", returns = "()", type = "function" }, setMotorSpeed = { args = "(speed)", description = "Sets the motor speed in meters per second", returns = "()", type = "function" } } }, PulleyJoint = { childs = { getGroundAnchorA = { args = "()", description = "Returns the x and y coordinates of the first ground anchor", returns = "()", type = "function" }, getGroundAnchorB = { args = "()", description = "Returns the x and y coordinates of the second ground anchor", returns = "()", type = "function" }, getLengthA = { args = "()", description = "Returns the current length of the segment attached to bodyA", returns = "()", type = "function" }, getLengthB = { args = "()", description = "Returns the current length of the segment attached to bodyB", returns = "()", type = "function" }, getRatio = { args = "()", description = "Returns the joint ratio", returns = "()", type = "function" } } }, RevoluteJoint = { childs = { enableLimit = { args = "(flag)", description = "Enables or disables the joint limit", returns = "()", type = "function" }, enableMotor = { args = "(flag)", description = "Enables or disables the joint motor", returns = "()", type = "function" }, getJointAngle = { args = "()", description = "Returns the current joint angle in radians", returns = "()", type = "function" }, getJointSpeed = { args = "()", description = "Returns the current joint angle speed in radians per second", returns = "()", type = "function" }, getLimits = { args = "()", description = "Returns the lower and upper joint limit in radians", returns = "()", type = "function" }, getMotorSpeed = { args = "()", description = "Returns the motor speed in radians per second", returns = "()", type = "function" }, getMotorTorque = { args = "(inv_dt)", description = "Returns the current motor torque given the inverse time step", returns = "()", type = "function" }, isLimitEnabled = { args = "()", description = "Is the joint limit enabled?", returns = "()", type = "function" }, isMotorEnabled = { args = "()", description = "Is the joint motor enabled?", returns = "()", type = "function" }, setLimits = { args = "(lower, upper)", description = "Sets the joint limits in radians", returns = "()", type = "function" }, setMaxMotorTorque = { args = "(torque)", description = "Sets the maximum motor torque in N-m", returns = "()", type = "function" }, setMotorSpeed = { args = "(speed)", description = "Sets the motor speed in radians per second", returns = "()", type = "function" } } }, WeldJoint = { childs = { getDampingRatio = { args = "()", description = "Returns damping ratio", returns = "()", type = "function" }, getFrequency = { args = "()", description = "Returns frequency in Hz", returns = "()", type = "function" }, setDampingRatio = { args = "(damping)", description = "Sets damping ratio", returns = "()", type = "function" }, setFrequency = { args = "(frequency)", description = "Sets frequency in Hz", returns = "()", type = "function" } } }, WheelJoint = { childs = { enableMotor = { args = "(flag)", description = "Enables or disables the joint motor", returns = "()", type = "function" }, getJointSpeed = { args = "()", description = "Returns the current joint translation speed in meters per second. ", returns = "()", type = "function" }, getJointTranslation = { args = "()", description = "Returns the current joint translation in meters. ", returns = "()", type = "function" }, getMaxMotorTorque = { args = "()", description = "Returns the maximum motor force in N-m", returns = "()", type = "function" }, getMotorSpeed = { args = "()", description = "Returns the motor speed in radians per second", returns = "()", type = "function" }, getSpringDampingRatio = { args = "()", description = "Returns the spring damping ratio", returns = "()", type = "function" }, getSpringFrequencyHz = { args = "()", description = "Returns the spring frequency in Hertz", returns = "()", type = "function" }, isMotorEnabled = { args = "()", description = "Is the joint motor enabled?", returns = "()", type = "function" }, setMaxMotorTorque = { args = "(torque)", description = "Sets the maximum motor force in N-m", returns = "()", type = "function" }, setMotorSpeed = { args = "(speed)", description = "Sets the motor speed in radians per second", returns = "()", type = "function" }, setSpringDampingRatio = { args = "(ratio)", description = "Sets the spring damping ratio", returns = "()", type = "function" }, setSpringFrequencyHz = { args = "(frequency)", description = "Sets the spring frequency in Hertz (0 = disable the spring)", returns = "()", type = "function" } } }, World = { childs = { clearForces = { args = "()", description = "Call this after you are done with time steps to clear the forces", returns = "()", type = "function" }, createBody = { args = "(bodyDef)", description = "Creates a rigid body given a definition", returns = "()", type = "function" }, createJoint = { args = "(jointDef)", description = "Creates a joint given a definition", returns = "()", type = "function" }, destroyBody = { args = "(body)", description = "Destroys a rigid body", returns = "()", type = "function" }, destroyJoint = { args = "(joint)", description = "Destroys a joint", returns = "()", type = "function" }, getGravity = { args = "()", description = "Returns the gravity vector", returns = "()", type = "function" }, new = { args = "(gravityx, gravityy [, doSleep])", description = "creates a new b2.World object", returns = "()", type = "function" }, queryAABB = { args = "(lowerx, lowery, upperx, uppery)", description = "Query the world for all fixtures that potentially overlap the provided AABB", returns = "()", type = "function" }, rayCast = { args = "(x1, y1, x2, y2, listener [, data])", description = "Raycast the world for all fixtures in the path of the ray", returns = "()", type = "function" }, setDebugDraw = { args = "(debugDraw)", description = "Registers a b2.DebugDraw instance for debug drawing", returns = "()", type = "function" }, setGravity = { args = "(gravityx, gravityy)", description = "Sets the gravity vector", returns = "()", type = "function" }, step = { args = "(timeStep, velocityIterations, positionIterations)", description = "Takes a time step", returns = "()", type = "function" } } }, createDistanceJointDef = { args = "(bodyA, bodyB, anchorAx, anchorAy, anchorBx, anchorBy)", description = "creates and returns a distance joint definition table", returns = "()", type = "function" }, createFrictionJointDef = { args = "(bodyA, bodyB, anchorx, anchory)", description = "creates and returns a friction joint definition table", returns = "()", type = "function" }, createGearJointDef = { args = "(bodyA, bodyB, joint1, joint2, ratio)", description = "creates and returns a gear joint definition table", returns = "()", type = "function" }, createMouseJointDef = { args = "(bodyA, bodyB, targetx, targety, maxForce, frequencyHz, dampingRatio)", description = "creates and returns a mouse joint definition table", returns = "()", type = "function" }, createPrismaticJointDef = { args = "(bodyA, bodyB, anchorx, anchory, axisx, axisy)", description = "creates and returns a prismatic joint definition table", returns = "()", type = "function" }, createPulleyJointDef = { args = "(bodyA, bodyB, groundAnchorAx, groundAnchorAy, groundAnchorBx, groundAnchorBy, anchorAx, anchorAy, anchorBx, anchorBy, ratio)", description = "creates and returns a pulley joint definition table", returns = "()", type = "function" }, createRevoluteJointDef = { args = "(bodyA, bodyB, anchorx, anchory)", description = "creates and returns a revolute joint definition table", returns = "()", type = "function" }, createWeldJointDef = { args = "(bodyA, bodyB, anchorAx, anchorAy, anchorBx, anchorBy)", description = "creates and returns a weld joint definition table", returns = "()", type = "function" }, createWheelJointDef = { args = "(bodyA, bodyB, anchorx, anchory, axisx, axisy)", description = "creates and returns a wheel joint definition table", returns = "()", type = "function" }, getScale = { args = "()", description = "returns the global pixels to meters scale", returns = "()", type = "function" }, setScale = { args = "(scale)", description = "sets the global pixels to meters scale", returns = "()", type = "function" } } }, flurry = { childs = { endTimedEvent = { args = "(eventName [, parameters])", description = "ends Flurry timed event", returns = "()", type = "function" }, isAvailable = { args = "()", description = "returns true if Flurry is available", returns = "()", type = "function" }, logEvent = { args = "(eventName [, parameters [, timed]])", description = "logs Flurry event", returns = "()", type = "function" }, startSession = { args = "(apiKey)", description = "starts the Flurry session with your API key", returns = "()", type = "function" } } } } --[[ Conversion script for Resources/gideros_annot.api Run the script as: lua gideros-conv.lua gideros.lua Event Event.new(type) creates a new Event object Event.ENTER_FRAME getType() Event - returns the type of Event getTarget() Event - returns the element on which the event listener was registered Manual fixes - removed standard Lua functions - added Core at the beginning - moved Event.* constants together Limitations - only handles two levels of class hierarchy (as in b2.Body.*) Notes + b2.* and flurry.* don't have any headers (assume those) + there some duplicates, like Stage and stage (ignore lowecase ones) + remove "CLASS - " from the description + b2.World and many others have several levels + create different methods for Application and application + missing new() methods for some classes (+geolocation, +gyroscope, +accelerometer, +storekit) + application, stage, world are global variables ------------------------>> cut here <<----------------------------- local class = "" local t = {} while true do local s = io.read() if not s then break end local newclass = s:match('^([A-Z]%w+)$') or s:match('^(b2%.%w+)$') or s:match('^([%.%w]+)%.') if newclass and class:lower() ~= newclass:lower() then class = newclass if not class:match('%.') then t[class] = t[class] or {childs = {}} end end s = s:gsub('^'..class..'%.', ""):gsub('^'..class:lower()..'%:', "") local const = s:match('^([A-Z_0-9]+)$') local fun, args, desc = s:match('(%w+)(%b())%s*(.*)%s*$') if not fun then fun = s:match('([a-z]%w+)%s*$') end if s:lower() == class:lower() then -- do nothing; it's either class or its duplicate elseif const then t[class].childs[const] = {type = "value"} elseif fun then desc = (desc or ""):gsub(class..' %- (%w)', string.upper) local t, class = t, class local c1, c2 = class:match('^(%w+)%.(%w+)$') if c1 and c2 then t[c1] = t[c1] or {childs = {}} t = t[c1].childs class = c2 t[class] = t[class] or {childs = {}} end t[class].childs[fun] = { type = "function", args = args or "()", description = desc, returns = "()", } else print("Unrecognized string: "..s) end end -- several manual tweaks -- -- move functions from "Application" to "application" as there is a global -- variable with that name. t.application = t.application or {childs = {}} for key, value in pairs(t.Application.childs) do if value.type == "function" then t.application.childs[key] = value t.Application.childs[key] = nil end end -- "stage" and "world" are also global variables, but what are their methods? -- add missing new() methods for _, class in ipairs{'Geolocation', 'Gyroscope', 'Accelerometer', 'StoreKit'} do if t[class] and t[class].childs then t[class].childs.new = { type = "function", args = "()", description = "Creates a new " .. class .." object", returns = "()", } else print("Can't find class object for class " .. class) end end print('return ' .. (require 'mobdebug').line(t, {indent = ' ', comment = false})) ------------------------>> cut here <<-----------------------------]]