local focus = 0 local talk_start = 0 local target = 0 local following = false local attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. creatureGetName(cid) .. '! I sell ham, meat, carrots, apples, brown breads, brown mushrooms and eggs (everything for 9gps).') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'brown bread') or msgcontains(msg, 'brown breads')then count = getCount(msg) price = count*8 buy(cid,2691,count,price) elseif msgcontains(msg, 'ham') or msgcontains(msg, 'hams')then count = getCount(msg) price = count*8 buy(cid,2671,count,price) elseif msgcontains(msg, 'carrot') or msgcontains(msg, 'carrots') then count = getCount(msg) price = count*8 buy(cid,2684,count,price) elseif msgcontains(msg, 'meat') or msgcontains(msg, 'meats')then count = getCount(msg) price = count*8 buy(cid,2666,count,price) elseif msgcontains(msg, 'apple') or msgcontains(msg, 'apples')then count = getCount(msg) price = count*8 buy(cid,2674,count,price) elseif msgcontains(msg, 'brown mushroom') or msgcontains(msg, 'brown mushroooms')then count = getCount(msg) price = count*8 buy(cid,2789,count,price) elseif msgcontains(msg, 'egg') or msgcontains(msg, 'eggs')then count = getCount(msg) price = count*8 buy(cid,2695,count,price) elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 end end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end