-- -- Autor: BenjamÌn de la Fuente Ranea -- Fecha: 28-11-2008 -- -- Script de carga inicial -- Sound.PlaySound(g_SelectionButtonSound) ClearActorAnims("Menu", true, true) if UserLevel == 0 then SetActorAnim("Menu", { anim = "menu/difficulty_beginnerend.anm", loop = false, }) elseif UserLevel == 1 then SetActorAnim("Menu", { anim = "menu/difficulty_driverend.anm", loop = false, }) end SetActorAnim("Menu", { anim = "menu/difficulty_acestart.anm", loop = false, }) UserLevel = 2 SetText("difficultyText_fg", g_Text.difficultyText.ace) SetText("difficultyText_bg", g_Text.difficultyText.ace) SetText("difficultyLevelIAText_fg", g_Text.opponentType.hard) SetText("difficultyLevelIAText_bg", g_Text.opponentType.hard) SetText("difficultyLevelSpeedText_fg", g_Text.speedType.manual) SetText("difficultyLevelSpeedText_bg", g_Text.speedType.manual)