-- -- Autor: BenjamÌn de la Fuente Ranea -- Fecha: 28-11-2008 -- -- Script de carga inicial -- if GetBestCupState(CupSelected, UserLevel) ~= CUP_LOCKED then Sound.PlaySound(g_ActionButtonSound) execute("menu/cupOk_execute.lua") SetHScroll("") ClearActorAnims("MenuScroll", true, true) SetActorAnim("Menu", { anim = "menu/cup_end.anm", loop = false, velocity = 2}) EnqueueExecuteScript("Menu", "DestroyActor('Menu')") if (CupSelected==1) then SetActorAnim("MenuScroll", { anim = "menu/cup_scroll_end1.anm", loop = false, velocity = 2}) elseif (CupSelected==2) then SetActorAnim("MenuScroll", { anim = "menu/cup_scroll_end2.anm", loop = false, velocity = 2}) elseif (CupSelected==3) then SetActorAnim("MenuScroll", { anim = "menu/cup_scroll_end3.anm", loop = false, velocity = 2}) end EnqueueExecuteScript("MenuScroll", "cupOk()") end if(currentMenuScreen ~= nil) then currentMenuScreen:postFreeScreenResources() end currentMenuScreen = TGarageMenuScreen:new() currentMenuScreen:resetScreen()