local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) local arr = { {0, 1, 1, 1, 0}, {1, 1, 1, 1, 1}, {1, 1, 3, 1, 1}, {1, 1, 1, 1, 1}, {0, 1, 1, 1, 0} } local area = createCombatArea(arr) setCombatArea(combat, area) function onTargetCreature(cid, target) doChallengeCreature(cid, target) end setCombatCallback(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature") function onCastSpell(cid, var) return doCombat(cid, combat, var) end