function onUse(cid, item, frompos, item2, topos) -- annihilator if item.uid == 7000 then if item.itemid == 1945 then player1pos = {x=194, y=118, z=9, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=193, y=118, z=9, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=192, y=118, z=9, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=191, y=118, z=9, stackpos=253} player4 = getThingfromPos(player4pos) if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then player1level = getPlayerLevel(player1.uid) player2level = getPlayerLevel(player2.uid) player3level = getPlayerLevel(player3.uid) player4level = getPlayerLevel(player4.uid) questlevel = 100 if player1level >= questlevel and player2level >= questlevel and player3level >= questlevel and player4level >= questlevel then queststatus1 = getPlayerStorageValue(player1.uid,7000) queststatus2 = getPlayerStorageValue(player2.uid,7000) queststatus3 = getPlayerStorageValue(player3.uid,7000) queststatus4 = getPlayerStorageValue(player4.uid,7000) if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then nplayer1pos = {x=193, y=118, z=10} nplayer2pos = {x=192, y=118, z=10} nplayer3pos = {x=191, y=118, z=10} nplayer4pos = {x=190, y=118, z=10} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doTransformItem(item.uid,item.itemid+1) else doPlayerSendCancel(cid,"Somebody in your team has already done this quest.") end else doPlayerSendCancel(cid,"All players must have level 100 to enter.") end else doPlayerSendCancel(cid,"You need 4 players in your team.") end elseif item.itemid == 1946 then if getPlayerAccess(cid) > 0 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end end end return 1 end