-- annihilator level 350 lever function onUse(cid, item, frompos, item2, topos) if item.uid == 7100 and item.itemid == 1945 then player1pos = {x=214, y=146, z=8, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=214, y=147, z=8, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=214, y=148, z=8, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=214, y=149, z=8, stackpos=253} player4 = getThingfromPos(player4pos) if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then queststatus1 = getPlayerStorageValue(player1.uid,7100) queststatus2 = getPlayerStorageValue(player2.uid,7100) queststatus3 = getPlayerStorageValue(player3.uid,7100) queststatus4 = getPlayerStorageValue(player4.uid,7100) if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then nplayer1pos = {x=211, y=148, z=10} nplayer2pos = {x=212, y=148, z=10} nplayer3pos = {x=213, y=148, z=10} nplayer4pos = {x=214, y=148, z=10} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doTransformItem(item.uid,item.itemid+1) else doPlayerSendCancel(cid,"Somebody in your team has already done this quest.") end else doPlayerSendCancel(cid,"You need four players for this quest.") end elseif item.uid ==7100 and item.itemid == 1946 then if getPlayerAccess(cid) > 0 then doTransformItem(item.uid,item.itemid-1) else doPlayerSendCancel(cid,"Sorry, not possible.") end else return 0 end return 1 end