General Design Publications

[3] Baecker, Ronald M., William Buxton, and Jonathan Grudin, eds. Readings in Human-Computer Interaction: Toward the Year 2000, 2nd ed. Morgan Kaufmann, San Francisco, 1995. [4] Green, William S., and Patrick W. Jordan. Pleasure With Products: Beyond Usability, Taylor & Francis, 2001. [5] Isaacs, Ellen, and Alan Walendowski. Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology, New Riders, Indianapolis, 2002. [6] Jenson, Scott. The Simplicity Shift: Innovative Design Tactics in a Corporate World, Oracle, Cambridge, England, 2002. X [7] Johnson, Jeff. GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers, Morgan Kaufmann, San Francisco, 2000. [8] Laurel, Brenda, ed. Art of Human-Computer Interface Design, Oracle, Palo Alto, CA, 1990. [9] Mullet, Kevin, and Darrell Sano. Designing Visual Interfaces: Communication Oriented Techniques, Prentice Hall, Upper Saddle River, New Jersey, 1994. [10] Nielsen, Jakob. Usability Engineering, Academic Press, Boston, 1993. [11] Norman, Donald A. The Design of Everyday Things, Doubleday, New York, 1990. [12] Shneiderman, Ben. Designing the User Interface: Strategies for Effective Human-Computer Interaction, Oracle, Reading, MA 1997. [13] Tognazzini, Bruce. Tog on Software Design, Oracle, Palo Alto, CA, 1995. [14] Tufte, Edward R. The Visual Display of Quantitative Information, Graphics Press, Cheshire, CT, 1992. X