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Java Java 1.4 Game Programming
Java 1.4 Game Programming
by Andrew Mulholland and Glen Murphy 
Wordware Publishing © 2003 (647 pages)

This text covers all of the key elements in Java which are required for creating games, as well as significant new features which have become available with the release of the latest version 1.4 from Sun.

Table of Contents
Java ScreenShot Java 1.4 Game Programming
Java ScreenShot - Introduction to Java 1.4
Java ScreenShot - Basics of Java Programming
Java ScreenShot - Arrays and Strings
Java ScreenShot - Multiple Classes
Java ScreenShot - Packages, Utilities, and Error Handling
Java ScreenShot - Stream I/O
Java ScreenShot - Threads
Java ScreenShot - apps and Applets
Java ScreenShot - Graphics
Java ScreenShot - Using the Mouse and Keyboard
Java ScreenShot - Using Sound and Music
Java ScreenShot - Game Programming Techniques
Java ScreenShot - Introduction to GUI
Java ScreenShot - Introduction to Databases
Java ScreenShot - Using SQL with MySQL
Java ScreenShot - Using the JDBC
Java ScreenShot - Introduction to Networking
Java ScreenShot - Introduction to NIO Networking
Java ScreenShot Bonus Chapter - A Tour of the Swing GUI
Java ScreenShot Index
Java ScreenShot List of Figures
Java ScreenShot List of Listings
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