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J2ME (Java 2 Microversion
    MIDP 1.0 API 
Jakarta OJB 
jar files
    game deployment 
        retrieving resources  2nd 
        signing jar fils 
JAR files
    JSR 200, network transfer format  2nd 
Jasc Paint Shop Pro
    raster file formats 
Java
    Java 2 Microversion (J2ME) MIDP 1.0 API 
    Java Games Profile (JSR 134) 
    Java memory heap
        tuning  2nd 
    Java-specific HotSpot optimizations  2nd 
    Java2D debugging  2nd 
    memory heap  2nd 
    platform desires  2nd 
        more font-smoothing options  2nd  3rd 
    platform needs
        full-screen on Linux 
        hardware-accelerated 3D included with runtime  2nd 
        hardware-accelerated graphics  2nd 
        hardware-accelerated translucent images  2nd 
        higher resolution timer  2nd 
        hotspot SIMD optimizations  2nd 
        HotSpot SIMD optimizations 
        joystick input 
        more mouse/keyboard input options  2nd 
    reasons for using  2nd 
    requirements for game programming  2nd 
Java 1.5 (Tiger)  2nd 
    compiler API (JSR 199)  2nd 
    enhanced for loop (JSR 201)  2nd 
    enumerations (JSR 201)  2nd 
    generics (JSR 14)  2nd  3rd 
    network transfer format (JSR 200)  2nd 
    shared VM (JSR 121) 
    static import of classes (JSR 201)  2nd 
Java archive files  [See .jar files]
Java Community Process (JCP) 
Java Data Objects (JDO) 
Java evolvement
    Bug Parade  2nd 
    Java Community Process 
    Requests for Enhancements 
Java Reflection API 
Java SDK
    soundbanks 
Java Sound API  2nd 
    Controls
        volume changes 
    sampled sound file formats 
Java Specification Requests (JSRs)  2nd 
    compiler API (199)  2nd 
    enhanced for loop (201)  2nd 
    enumerations (201)  2nd 
    generics (14)  2nd  3rd 
    Java Games Profile (JSR 134) 
    network transfer format (200)  2nd 
    shared VM (JSR 121) 
    static import of classes (201)  2nd 
Java Web Start 
    basics  2nd 
    debugging
        updates and patches  2nd 
    jar files
        retrieving resources  2nd 
        signing 
    JNLP files  2nd  3rd 
    signing jar files 
    web server setup  2nd  3rd 
Java Zoom decoder 
java.lang package
    classes supporting serialization  2nd  3rd  4th 
java.nio package
    I/O APIs 
java.nio.channels package  2nd  3rd 
    classes
        ByteBuffer  2nd 
        CharBuffer 
        DatagramChannel  2nd 
        DoubleBuffer 
        FloatBuffer 
        IntBuffer 
        LongBuffer 
        MappedByteBuffer 
        ServerSocketChannel  2nd 
        ShortBuffer 
        SocketChannel  2nd 
java.nio.charset package 
java.util package
    classessupporting serialization  2nd  3rd  4th 
Java3D API 
JavaScript (Rhino) 
javax.swing package
    classes
        ImageIcon 
JBuilder 
JCP(Java Community Process) 
JDK 1.4
    NIO libraries  2nd  3rd 
        Buffer classes 
        Channel classes  2nd 
JDO (Java Data Objects) 
jEdit 
JFrame class  2nd  3rd 
JFrame subclass 
JFrame's content pane 
    buttons
        adding  2nd 
JLabel class 
JNI (Java Native Interface)
    timer granularities 
JNLP files 
    game deployment  2nd  3rd 
join() method 
joystick input 
JPEG file format  2nd 
    compression 
JSRs (Java Specification Requests)  2nd 
    compiler API (199)  2nd 
    enhanced for loop (201)  2nd 
    enumerations (201)  2nd 
    generics (14)  2nd  3rd 
    Java Games Profile (JSR 134) 
    network transfer format (200)  2nd 
    shared VM (JSR 121) 
    static import of classes (201)  2nd 
JTextField class 
jump velocity 
jump() method 
jumping actions  2nd  3rd  4th  5th  6th  7th  8th  9th 
JUMPING state 
Just In Time (JIT) compilers 
Just In Time) compilers 
Jython (Python) 



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