This chapter has covered a wide range of topics to help complete the last 10% of your game. We talked about the game as a state machine, game design and storytelling, game play, debugging, logging, game deployment, Java Web Start, and how to make money with your game. Finishing a game can be hard. It can take up a lot of your time and sometimes seems pointless. But the end result is worth it, so get working on finishing your game!