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Screenshot Core Java 2: Volume I - Fundamentals

Table of Contents


Objects and Classes

  • INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING
  • USING EXISTING CLASSES
  • BUILDING YOUR OWN CLASSES
  • STATIC FIELDS AND METHODS
  • METHOD PARAMETERS
  • OBJECT CONSTRUCTION
  • PACKAGES
  • DOCUMENTATION COMMENTS
  • CLASS DESIGN HINTS

This chapter will:

  • Introduce you to object-oriented programming;
  • Show you how you can create objects that belong to classes in the standard Java library;
  • Show you how to write your own classes.

If you do not have a background in object-oriented programming, you will want to read this chapter carefully. Object-oriented coding requires a different way of thinking than for procedure-oriented languages. The transition is not always easy, but you do need some familiarity with object concepts to go further with Java. For experienced C++ programmers, this chapter, like the previous chapter, will present familiar information; however, there are enough differences between the two languages that you should read the later sections of this chapter carefully. You'll find the C++ notes helpful for making the transition.

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