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All programmers are playwrights, and all computers are lousy actors.
Unknown, quoted by Michael Moncur in The Quotations Page
Where to start? There is much to cover, and we have a very short time together. This is Chapter 8-n-1 of Game programming with Python, Lua, and Ruby. In this chapter I'll discuss the specific pros and cons of programming with these high-level scripting languages (after explaining what a high-level scripting language is, of course), delve into their properties and history, and then wrap up the chapter with a listing of some of the major projects these languages are responsible for.
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