You can import Fireworks PNG source files directly into Flash, without having to export to any other graphics format. All Fireworks vectors, bitmaps, animations, and multistate button graphics can be imported into Flash.

NOTE

Fireworks button behaviors and other types of interactivity are not imported into Flash because Fireworks behaviors are enabled by JavaScript that is external to the file format. Flash uses internal ActionScript code.

When you import a Fireworks PNG file into Flash, you can choose from a variety of import options. You can import all layers and objects as a library symbol, or you can import all content onto a single, new layer. With vector and text objects, you can maintain their editability completely, or you can choose to maintain appearance only when objects have effects applied or other properties that aren't available in Flash. Or you can forgo all editability and choose to import the Fireworks PNG file as a single, flattened bitmap image.

To import a Fireworks PNG into Flash:

  1. Save the desired document in Fireworks.

    For information on saving files, see Fireworks Help.

  2. Switch to an open document in Flash.
  3. (Optional) Click the keyframe and layer onto which you want to import the Fireworks content. This is necessary only if you plan to import the PNG file as a library symbol (movie clip).
  4. Select File > Import.
  5. Navigate to and select the desired PNG file from the Import dialog box, and click OK.

    The Fireworks PNG Import Settings dialog box appears.

    This is a picture of the feature being described.

  6. Select a File Structure option:

    Import as Movie Clip and Retain Layers imports the Fireworks file as a movie clip that contains all the layers and frames from the original Fireworks file. The movie clip is inserted into the current layer and keyframe. If a keyframe wasn't selected before import, the movie clip is placed in the previous keyframe.

    Import into New Layer in Current Scene imports the Fireworks file onto a single, new layer, with all its frames intact.

  7. Select the way you'd like vector objects and text imported:

    Rasterize if Necessary to Maintain Appearance preserves the editability of vector objects, unless they have special fills, strokes, or effects that Flash does not support. To preserve the appearance of such objects, Flash converts them to non-editable bitmap images.

    Keep All Paths Editable preserves the editability of all vector objects. If objects have special fills, strokes, or effects that Flash does not support, those properties are lost.

  8. Select the way you'd like text imported:

    Rasterize if Necessary to Maintain Appearance preserves the editability of text, unless it has special fills, strokes, or effects that Flash does not support. To preserve the appearance of such text, Flash converts it to a non-editable bitmap image.

    Keep all Text Editable preserves the editability of all text. If text objects contain special fills, strokes, or effects that Flash does not support, those properties are lost.

  9. Select the Import as a Single, Flattened Bitmap option if you want to import the file as a single bitmap image and lose all editability.

    NOTE

    If this option is selected, none of the other options in the dialog box are available.

  10. Click OK.

    The Fireworks PNG file is imported into Flash using the import options you chose.