Textures modify the brightness of a fill, but not the hue, and give fills a less mechanical, more organic look. You can add a texture to any fill. Fireworks ships with several textures from which to select, such as Chiffon, Oilslick, and Sandpaper. You can also use bitmap files as textures.This allows you to create almost any type of custom texture.

To add texture to the fill of a selected object:

  1. Do one of the following to open the Fill Texture pop-up menu:
    • Click the Fill Texture pop-up menu in the Property inspector.
    • Click the Fill Color box in the Tools panel, click Fill Options, and click the Texture pop-up menu.
  2. Do one of the following:
    • Select a texture from the pop-up menu.
    • Select Other from the pop-up menu and navigate to a texture file to use an external texture.
  3. Enter a percentage from 0 to 100 to control the depth of the texture.

    Increasing the percentage increases the texture intensity.

  4. Select Transparent to introduce a level of transparency to the fill.

    The Texture percentage also controls the degree of transparency.