Negate input video:
lutrgb="r=maxval+minval-val:g=maxval+minval-val:b=maxval+minval-val" lutyuv="y=maxval+minval-val:u=maxval+minval-val:v=maxval+minval-val"
The above is the same as:
lutrgb="r=negval:g=negval:b=negval" lutyuv="y=negval:u=negval:v=negval"
Negate luminance:
lutyuv=y=negval
Remove chroma components, turning the video into a graytone image:
lutyuv="u=128:v=128"
Apply a luma burning effect:
lutyuv="y=2*val"
Remove green and blue components:
lutrgb="g=0:b=0"
Set a constant alpha channel value on input:
format=rgba,lutrgb=a="maxval-minval/2"
Correct luminance gamma by a factor of 0.5:
lutyuv=y=gammaval(0.5)
Discard least significant bits of luma:
lutyuv=y='bitand(val, 128+64+32)'
Technicolor like effect:
lutyuv=u='(val-maxval/2)*2+maxval/2':v='(val-maxval/2)*2+maxval/2'