Maps for Repeated Edits
[Another way to do this is with @
-functions (). -JP]
Not every keymap is something you want to save in your exrc file. Some maps are handy just because you have to do a repetitive series of edits. Developing a complex map to repeat your edits can save more time than it takes. For example, assume that you have a glossary with entries like this:
map - an ex command which allows you to associate a complex command sequence with a single key.
You want to convert this glossary list to nroff () format, so that it looks like:
IP "map" 10n An ex command which allows you to associate a complex command sequence with a single key.
The best way to define a complex map is to do the edit once manually, writing down each keystroke that you must type. Then re-create these keystrokes as a map. You want to:
- Insert the ms macro for an indented paragraph (
IP
) at the beginning of the line. Insert the first quotation mark as well (I.IP <">
). - Press ESC to terminate text-input mode.
- Move to the end of the first word (
e
) and add a second quotation mark, followed by a space and the size of the indent (a<"> 10n
). - Press RETURN to insert a new line.
- Press ESC to terminate text-input mode.
- Remove the hyphen and two surrounding spaces (
x
) and capitalize the next word (~
).
That's quite an editing chore if you have to repeat it more than a few times. With map
you can save the entire sequence so that it can be re-executed with a single keystroke:
map g I.IP "^[ea" 10n^M^[3x~
(To set that option during a vi session, type a colon (:
) first.) Note that you have to "quote" both the ESC and RETURN characters with CTRL-v (). ^[
is the sequence that appears when you type [CTRL-v] followed by [ESC] ^M
is the sequence shown when you type [CTRL-v] [RETURN].
Now, simply typing g
will perform the entire series of edits. At a slow data rate you can actually see the edits happening individually. At a fast data rate it will seem to happen by magic.
Don't be discouraged if your first attempt at keymapping fails. A small error in defining the map can give very different results from the ones you expect. Type u
to undo the edit, and try again.
[I like to write a keymap in a temporary file and edit it there until I get it right. For instance, I write my buffer and type :e temp.so
to open the temporary file temp.so. I make the keymaps, one per line - without a colon (:
) first. I write this map file (:w
), then read it in to the editor (:so % ()
). If I don't get an error, I switch to the original file (:e # ()
) and try the map. Then I usually go back to the map file (:e#
) again, fix the mistake :-)
, and repeat the process until I get what I wanted. -JP ]
- TOR from Anonymous' vi Editor, Chapter 7