IO::Socket



use IO::Socket;

As a client:

$socket = new IO::Socket::INET (PeerAddr => $remote_host, PeerPort => $remote_port, Proto => "tcp", Type => SOCK_STREAM) or die "Can't connect to $remote_host:$remote_port : $!\n"; # Or use the simpler single-argument interface. $socket = IO::Socket::INET->new("$remote_host:$remote_port"); # "localhost:80", for example. print $socket "data\n"; $line = <$socket>;


As a server:

$server = IO::Socket::INET->new(LocalPort => $server_port, Type => SOCK_STREAM, Reuse => 1, Listen => 10 ) # or SOMAXCONN or die "Can't be a TCP server on port $server_port : $!\n"; while ($client = $server->accept()) {
 # $client is the new connection $request = <$client>;
print $client "answer\n"; close $client;
}
# Make simple TCP connecting function that returns a filehandle # for use in simple client programs. sub tcp_connect {
 my ($host, $service) = @_; require IO::Socket;
return IO::Socket::INET->new(join ":", $host, $service);
}
my $fh = tcp_connect("localhost", "smtp"); # with scalar local *FH = tcp_connect("localhost", "smtp"); # with handle


The IO::Socket module provides a higher-level approach to socket handling than the raw Socket module. You may use it in an object-oriented fashion, although this isn't mandatory, because the return values are proper filehandles and may be used as such, as shown in the tcp_connect function in the example. This module inherits methods from IO::Handle, and itself requires IO::Socket::INET and IO::Socket::UNIX. See the description of the FileHandle module for other interesting features. See "Interprocess Communication" for a description of using sockets.