use overload
In the Number
module:
package Number; use overload "+" => \&myadd, "-" => \&mysub, "*=" => "multiply_by";
In your program:
use Number; $a = new Number 57; $b = $a + 5;
The built-in operators work well on strings and numbers, but make little sense when applied to object references (since, unlike C or C++, Perl doesn't allow pointer arithmetic). The
overload
pragma lets you redefine the meanings of these built-in operations when applied to objects of your own design. In the previous example, the call to the pragma redefines three operations on Number
objects: addition will call the Number::myadd
function, subtraction will call the Number::mysub
function, and the multiplicative assignment operator will call the multiply_by
method in class Number
(or one of its base classes). We say of these operators that they are now overloaded because they have additional meanings overlaid on them (and not because they have too many meanings--though that may also be the case).
For much more on overloading, see "Overloading".