Welcome
Goto
1.1.0.0
This plugin will enable the programmer to use the goto function in AutoPlay Media Studio Scripts.
Free to use and distribute in non-commercial and commercial projects.
Centauri Soldier
www.amspublic.com
centaurisoldier@gmail.com
www.amspublic.com © 2009
Place the "Goto" folder in your "AutoPlay Media Studio 7.0\Plugins\Actions" folder.
Goto.PageLine
Goto.PageObjectLine
Goto.DialogLine
Goto.DialogObjectLine
Goto.ScriptFileLine
Goto.ScriptLine
Goto.PageSection
Goto.PageObjectSection
Goto.DialogSection
Goto.DialogObjectSection
Goto.ScriptFileSection
Goto.ScriptLineSection
Goto.PageLine ( | (string) Page = "Page1", (string) Event = "On Show", (number) Line Number = 1 ) |
Goto a specified line of code in a specific page event.
(string) The name of the page where the script is located.
(string) The page event where the script is located.
(number) The line number to goto.
This action dose not return any value.
Goto.PageObjectLine ( | (string) Object = "Button1", (string) Event = "On Click", (number) Line Number = 1 ) |
Goto a specified line of code in a specific object event.
Note: Use this code to access objects on pages as opposed to dialogs.
(string) The object upon which the script is stored.
Note: This will work only on the active page.
(string) The object's event that contains the code.
(number) The line number to goto.
This action dose not return any value.
Goto.DialogLine ( | (string) Dialog = "Dialog1", (string) Event = "On Show", (number) Line Number = 1 ) |
Goto a specified line of code in a specific dialog event.
(string) The name of the dialog where the script is located.
(string) The dialog event where the script is located.
(number) The line number to goto.
This action dose not return any value.
Goto.DialogObjectLine ( | (string) Object = "Button1", (string) Event = "On Click", (number) Line Number = 1 ) |
Goto a specified line of code in a specific object event.
Note: Use this code to access objects on dialogs as opposed to pages.
(string) The object upon which the script is stored.
(string) The object's event that contains the code.
(number) The line number to goto.
This action dose not return any value.
Goto.ScriptFileLine ( | (string) Script File = "AutoPlay\\Scripts\\MyFile.lua", (number) Line Number = 1 ) |
Goto a specified line of code in a lua script file.
(string) The path to the script (lua) file that you wish to call.
(number) The line number to goto.
This action dose not return any value.
Goto.ScriptLine ( | (variant) Script = sMyScript, (number) Line Number = 1 ) |
Goto a specified line of code in a lua script which has been stored as a string.
(variant) The string containing the script to call.
(number) The line number to goto.
This action dose not return any value.
Goto.PageSection ( | (variant) Page = "Page1", (string) Event = "On Show", (string) Section = "My Section" ) |
Goto a specified section of code in a specific page event.
Note: Sections use html/xml start and end tags (e.g.
Code here ).
(variant) The name of the page where the script section is located.
(string) The page event where the script section is located.
(string) The name of the section.
This action dose not return any value.
Goto.PageObjectSection ( | (string) Object = "Button1", (string) Event = "On Click", (string) Section = "My Section" ) |
Goto a specified section of code in a specific object event.
Note: Use this code to access objects on pages as opposed to dialogs. Sections use html/xml start and end tags (e.g.
Code here ).
(string) The object upon which the script section is stored.
Note: This will only work on the active page.
(string) The object's event that contains the code.
(string) The name of the section.
This action dose not return any value.
Goto.DialogSection ( | (string) Dialog = "Dialog1", (string) Event = "On Show", (string) Section = "My Section" ) |
Goto a specified section of code in a specific dialog event.
Note: Sections use html/xml start and end tags (e.g.
Code here ).
(string) The name of the dialog where the script section is located.
(string) The dialog event where the script is located.
(string) The name of the section.
This action dose not return any value.
Goto.DialogObjectSection ( | (string) Object = "Button1", (string) Event = "On Click", (string) Section = "My Section" ) |
Goto a specified section of code in a specific object event.
Note: Use this code to access objects on dialogs as opposed to pages.Sections use html/xml start and end tags (e.g.
Code here ).
(string) The object upon which the script section is stored.
(string) The object's event that contains the code.
(string) The name of the section.
This action dose not return any value.
Goto.ScriptFileSection ( | (string) Script File = "AutoPlay\\Scripts\\MyFile.lua", (string) Section = "My Section" ) |
Goto a specified section of code in a lua script file.
Note: Sections use html/xml start and end tags (e.g.
Code here ).
(string) The path to the script (lua) file that you wish to call.
(string) The name of the section.
This action dose not return any value.
Goto.ScriptLineSection ( | (variant) Script = sMyScript, (string) Section = "My Section" ) |
Goto a specified section of code in a lua script which has been stored as a string.
Note: Sections use html/xml start and end tags (e.g.
Code here ).
(variant) The string containing the script section to call.
(string) The name of the section.
This action dose not return any value.
www.amspublic.com © 2009
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