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FlowMove.SetObjectProp
FlowMove.StartTimer
FlowMove.ObjectMove
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FlowMove.SetObjectProp ( |
(string) Object = _Label, (string) Objects Name = _Label, (number) Index = 1, (String) Label SettextEX ) |
This Sets the Objects Properties before the action
(string) EG: _Img, _Button, _Label, _Para & _Rich
(string) The Name of the Object EG: "Label1"
(number) The index is needed to alone more then one of the same Object EG: 1
(String) This is when using on a Label with FlowMove it enables you to set the text in this action.
This action dose not return any value.
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FlowMove.StartTimer ( |
(string) Object = _Label, (string) Objects Name = _Label, (number) Index = 1 ) |
Persets the actions for the timer.
(string) EG: _Img, _Button, _Label, _Para & _Rich
(string) The Name of the Object EG: "Label1"
(number) The index is needed to alone more then one of the same Object EG: 1
This action dose not return any value.
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FlowMove.ObjectMove ( |
(string) Object = _Label, (string) Objects Name = _Label, (string) Direction = _Left, (number) Movement = 1, (number) Index = 1 ) |
This is the contral for the action, you add this on On Timer or a button or whereever you want the action to be triggered.
(string) EG: _Img, _Button, _Label, _Para & _Rich
(string) The Name of the Object EG: "Label1"
(string) The way your Object will move, _Right = Right _Left = Left _UP = Up _Down = Down
(number) The amount the it moves per action.
(number) The index is needed to alone more then one of the same Object EG: 1
This action dose not return any value.
Made with Action Plugin Compiler