Here are the object's settings as they appear in the properties pane:
The name that is used to identify this object.
The text you want to appear inside the object.
The font that you want to use for the text. Click the Select Font button to open the Font dialog where you can edit all of the font settings.
Tip: You can set the default font for this object type by configuring its settings on the Objects tab in Edit > Preferences.
The font family that you want to use.
The font size, in points.
Make the text bolded.
Make the text appear in italics.
Choose from:
Orient the progress bar horizontally. The progress meter will move from left to right.
Orient the progress bar vertically. The progress meter will move from the bottom to the top.
Choose from:
Use bars to represent the progress.
Use a solid bar to represent the progress.
Whether the progress meter will be styled as a Windows XP progress meter. Choose from:
The progress meter will be styled as a Windows XP progress meter.
The progress meter will not be styled as a Windows XP progress meter.
Whether to override the default look and feel of the Progress object. When set to true you will be able to control the colors and style of the Progress object. When set to false, the Progress object will use the default Windows style when it draws.
The text color to use for the object. You can click the select button to bring up a color chooser.
Tip: Clicking the "More Colors..." button on the color menu allows you to choose either a standard color/custom color, or use the eyedropper to pick a color from somewhere within the AutoPlay application window.
The background color to use for the object. You can click the select button to bring up a color chooser.
The color to use for the progress meter bars. You can click the select button to bring up a color chooser.
The minimum value for the range of the progress meter.
The maximum value for the range of the progress meter.
The value to increment each time progress is made.
A short string of text that will appear after the mouse hovers over this object for a moment.
Tip: You can choose from several tooltip styles for all tooltips in your project, Standard, Balloon and Extended. This setting can be found on the Appearance tab of the Project > Settings.
Tip: If you want a newline in your tooltip text, use "\r\n". For example, for an Extended tooltip, "My First Line\r\nMy Second Line|My Title". Newlines are not supported in the Title text for Balloon or Extended styles.
Tip: If you want a "&" character in the text, you must enter "&&&".
Enable the object so it responds to user interaction. Choose from:
The object will respond to mouse overs and clicks and perform any actions assigned to its events.
The object will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the Progress.SetEnabled action to enable this object.
Set the object's initial visibility. Choose from:
The object will be visible when the page or dialog is displayed.
The object will be invisible when the page or dialog is displayed.
Note: You can use the Progress.SetVisible action to make the object visible or invisible at run time.
The distance in pixels from the left edge of the object to the left edge of the page or dialog.
Tip: You can also change the position of an object by dragging it or using the arrow keys.
The distance in pixels from the top edge of the object to the top edge of the page or dialog.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
Whether the left side of the object will move when resized. Choose from:
The left side of the object will move when the application is resized.
Don't move the left side of the object when the application is resized.
Whether the right side of the object will move when resized. Choose from:
The right side of the object will move when the application is resized.
Don't move the right side of the object when the application is resized.
Whether the top of the object will move when resized. Choose from:
The top of the object will move when the application is resized.
Don't move the top of the object when the application is resized.
Whether the bottom of the object will move when resized. Choose from:
The bottom of the object will move when the application is resized.
Don't move the bottom of the object when the application is resized.
A quick action to perform when the object is clicked. Click the edit button to select a quick action.
The actions that will be performed when the user clicks on this object. Click the edit button to open the script editor.