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ResultVariable


When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.


See also: Related Actions


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Hotspot.GetProperties

OverviewExamples

table Hotspot.GetProperties ( string ObjectName )


De s cr ip t ion


Returns a table containing the properties of a hotspot object.


P arame t er s


ObjectName


(string) The name of the hotspot object.


Re t u r n s



CONSTANT


VALUE DESCRIPTION


CURSOR_ARROW


0


Standard mouse arrow cursor.


CURSOR_HAND


1


Hand cursor.


CURSOR_BLACK_ARROW


2


Black arrow cursor.


CURSOR_CROSSHAIR


3


Crosshair cursor.


CURSOR_EXPLORE


4


Explore cursor.


CURSOR_HELP


5


Help cursor.

(table) A table containing the hotspot's properties, indexed by the following keys:



KEY


TYPE DESCRIPTION


ObjectName


string


The name of the hotspot object.


Enabled


boolean


True if the hotspot object is enabled, false if it is not.


X


number


The horizontal position (in pixels) of the top left corner of the hotspot object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has an X value of 0


Y


number


The vertical position (in pixels) of the top left corner of the hotspot object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has a Y value of 0


Width


number


The width (in pixels) of the hotspot object.


Height


number


The height (in pixels) of the hotspot object.


TooltipText


string


The mouseover tooltip of the hotspot object.


Cursor


number


The mouse cursor that will be displayed when the mouse is over the hotspot object:


CONSTANT


VALUE DESCRIPTION


SND_NONE


0


No highlight sound.


SND_STANDARD


1


Standard highlight sound.


SND_CUSTOM


2


Custom highlight sound.


CURSOR_MAGNIFY


6


Magnify cursor.


CURSOR_MEDIA


7


Media cursor.


CURSOR_MONEY


8


Money cursor.


CURSOR_NOTEPAD


9


Notepad cursor.


CURSOR_PENCIL


10


Pencil cursor.


CURSOR_PRINTER


11


Printer cursor.


CURSOR_SPEAKER


12


Speaker cursor.


CURSOR_UP_ARROW


13


Up arrow cursor.



ResizeLeft


boolean


True if the left side of the object will move when the application is resized, false if it is not.


ResizeRight


boolean


True if the right side of the object will move when the application is resized, false if it is not.


ResizeTop


boolean


True if the top of the object will move when the application is resized, false if it is not.


ResizeBottom


boolean


True if the bottom of the object will move when the application is resized, false if it is not.


HighlightSound


number


The type of sound that will be played when the mouse moves over the hotspot object.


HighlightSoundFile


string


The path to the hotspot object's custom highlight sound file. If the hotspot object does not use a custom sound, this value will be an empty string ("").



ClickSound


number


The type of sound that will be played when the mouse clicks the hotspot object.


ClickSoundFile


string


The path to the hotspot object's custom click sound file. If the hotspot object does not use a custom sound, this value will be an empty string ("").



CONSTANT


VALUE DESCRIPTION


SND_NONE


0


No click sound.


SND_STANDARD


1


Standard click sound.


SND_CUSTOM


2


Custom click sound.

If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.


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