ResultVariable
When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.
See also: Related Actions
CheckBox.GetProperties
OverviewExamples
table CheckBox.GetProperties ( string ObjectName )
De s cr ip t ion
Returns a table containing the properties of a checkbox object.
P arame t er s
ObjectName
(string) The name of the checkbox object.
Re t u r n s
(table) A table containing the checkbox object's properties, indexed by the following keys:
KEY |
TYPE DESCRIPTION |
|
ObjectName |
string |
The name of the checkbox object. |
Checked |
boolean |
True if the checkbox is checked, false if it is unchecked. |
Text |
string |
The text displayed in the checkbox object. |
FontName |
string |
The font name. |
FontSize |
number |
The font size (in points). |
FontStrikeout |
boolean |
True if the font is set to strikeout, false if it is not. |
FontUnderline |
boolean |
True if the font is set to underline, false if it is not. |
FontAntiAlias |
boolean |
True if the font is set to anti-alias, false if it is not. |
FontItalic |
boolean |
True if the font is set to italic, false if it is not. |
FontWeight |
number |
The weight of the font (how 'dark' the text will appear): CONSTANT VALUE DESCRIPTION |
FW_DONTCARE |
0 |
Font weight not specified. |
FW_THIN |
100 |
Font weight 'thin'. |
FW_EXTRALIGHT |
200 |
Font weight 'extra-light'. |
FW_LIGHT |
300 |
Font weight 'light'. |
FW_NORMAL |
400 |
Font weight 'normal'. |
FW_MEDIUM |
500 |
Font weight 'medium'. |
FW_SEMIBOLD |
600 |
Font weight 'semi-bold'. |
FW_BOLD |
700 |
Font weight 'bold'. |
FW_EXTRABOLD |
800 |
Font weight 'extra bold'. |
FW_HEAVY |
900 |
Font weight 'heavy'. |
FontScript |
number |
The character set in use by the radiobutton object: |
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CONSTANT |
VALUE DESCRIPTION |
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ANSI_CHARSET |
0 |
ANSI character set. |
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BALTIC_CHARSET |
186 |
Baltic character set. |
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CHINESEBIG5_CHARSET |
136 |
Chinese character set. |
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DEFAULT_CHARSET |
1 |
Default character set. |
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EASTEUROPE_CHARSET |
238 |
Eastern European character set. |
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GB2312_CHARSET |
134 |
GB2312 character set. |
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GREEK_CHARSET |
161 |
Greek character set. |
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HANGUL_CHARSET |
129 |
Hangul character 4 set. |
CONSTANT |
VALUE DESCRIPTION |
|
BTN_ALIGN_LEFT |
0 |
Button is to the left of the text. |
BTN_ALIGN_RIGHT |
1 |
Button is to the right of the text. |
CONSTANT |
VALUE DESCRIPTION |
|
ALIGN_LEFT |
0 |
Text is left aligned. |
ALIGN_CENTER |
1 |
Text is center aligned. |
ALIGN_RIGHT |
2 |
Text is right aligned. |
HANGUL_CHARSET |
129 |
Hangul character set. |
MAC_CHARSET |
77 |
MAC character set. |
OEM_CHARSET |
255 |
OEM character set. |
RUSSIAN_CHARSET |
204 |
Russian character set. |
SHIFTJIS_CHARSET |
128 |
Shiftjis character set. |
SYMBOL_CHARSET |
2 |
Symbol character set. |
TURKISH_CHARSET |
162 |
Turkish character set. |
TextAlignment |
number |
The alignment of the checkbox text: |
ButtonAlignment |
number |
The alignment of the button on the object: |
ReadOrder |
number |
How text will be displayed in the checkbox object:
|
READ_STANDARD |
0 |
Display the characters left to right. |
READ_RIGHT_TO_LEFT |
1 |
Display the characters right to left. |
ColorNormal |
number |
The 'normal' color of the object's text. |
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ColorHighlight |
number |
The 'highlight' color of the object's text. |
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ColorDisabled |
number |
The 'disabled' color of the object's text. |
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ColorDown |
number |
The 'down' color of the object's text. |
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Enabled |
boolean |
True if the checkbox object is enabled, false if it is not. |
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Visible |
boolean |
True if the checkbox object is visible, false if it is not. |
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X |
number |
The horizontal position (in pixels) of the top left corner of the object in relation to the current page or dialog. Note: The top left corner of the current page or dialog has an X value of 0 |
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Y |
number |
The vertical position (in pixels) of the top left corner of the object in relation to the current page or dialog. Note: The top left corner of the current page or dialog has a Y value of 0 |
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Width |
number |
The width (in pixels) of the checkbox object. |
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Height |
number |
The height (in pixels) of the checkbox object. |
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TooltipText |
string |
The mouseover tooltip of the checkbox object. |
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Cursor |
number |
The mouse cursor that will be displayed when the mouse is over the checkbox object: |
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CONSTANT |
VALUE DESCRIPTION |
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CURSOR_ARROW |
0 |
Standard mouse |
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CURSOR_HAND |
1 |
Hand cursor. |
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CURSOR_BLACK_ARROW |
2 |
Black arrow cursor. |
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CURSOR_BLACK_ARROW |
2 |
Black arrow cursor. |
CURSOR_CROSSHAIR |
3 |
Crosshair cursor. |
CURSOR_EXPLORE |
4 |
Explore cursor. |
CURSOR_HELP |
5 |
Help cursor. |
CURSOR_MAGNIFY |
6 |
Magnify cursor. |
CURSOR_MEDIA |
7 |
Media cursor. |
CURSOR_MONEY |
8 |
Money cursor. |
CURSOR_NOTEPAD |
9 |
Notepad cursor. |
CURSOR_PENCIL |
10 |
Pencil cursor. |
CURSOR_PRINTER |
11 |
Printer cursor. |
CURSOR_SPEAKER |
12 |
Speaker cursor. |
CURSOR_UP_ARROW |
13 |
Up arrow cursor. |
ResizeLeft |
boolean |
True if the left side of the object will move when the application is resized, false if it is not. |
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ResizeRight |
boolean |
True if the right side of the object will move when the application is resized, false if it is not. |
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ResizeTop |
boolean |
True if the top of the object will move when the application is resized, false if it is not. |
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ResizeBottom |
boolean |
True if the bottom of the object will move when the application is resized, false if it is not. |
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HighlightSound |
number |
The type of sound that will be played when the mouse moves over the checkbox object. |
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CONSTANT |
VALUE DESCRIPTION |
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SND_NONE |
0 |
No highlight sound. |
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SND_STANDARD |
1 |
Standard highlight sound. |
HighlightSoundFile |
string |
The path to the checkbox object's custom highlight sound file. If the checkbox object does not use a custom sound, this value will be an empty string (""). |
ClickSound |
number |
The type of sound that will be played when the mouse clicks the checkbox object. |
ClickSoundFile |
string |
The path to the checkbox object's custom click sound file. If the checkbox object does not use a custom sound, this value will be an empty string (""). |
SND_STANDARD |
1 |
Standard highlight sound. |
SND_CUSTOM |
2 |
Custom highlight sound. |
CONSTANT |
VALUE DESCRIPTION |
|
SND_NONE |
0 |
No highlight sound. |
SND_STANDARD |
1 |
Standard highlight sound. |
SND_CUSTOM |
2 |
Custom highlight sound. |
If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.