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Volume


(number) The volume level represented by a number between 0 and 255. The value 255 is the loudest.


Re t u r n s


Nothing. You can use Application.GetLastError to determine whether this action failed, and why.


See also: Related Actions


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Audio.Stop

OverviewExamples

Audio.Stop ( number Channel )


De s cr ip t ion


Stops playing an audio channel.


P arame t er s


Channel


(number) The audio channel to stop:



CONSTANT


VALUE DESCRIPTION


CHANNEL_BACKGROUND


5


Background audio channel.


CHANNEL_EFFECTS


0


Effects channel (used for mouse over, down, and click



sounds).


CHANNEL_NARRATION


6


Narration channel (used for voice overs).


CHANNEL_USER1


1


User channel 1.


CHANNEL_USER2


2


User channel 2.


CHANNEL_USER3


3


User channel 3.


CHANNEL_USER4


4


User channel 4.


CHANNEL_ALL


-3


All audio channels.


Re t u r n s


Nothing. You can use Application.GetLastError to determine whether this action failed, and why.


See also: Related Actions


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Audio.ToggleMute

OverviewExamples

Audio.ToggleMute ( number Channel )


De s cr ip t ion


Toggles the sound on or off for the specified audio channels.


P arame t er s


Channel


(number) The audio channel to toggle:



CONSTANT


VALUE DESCRIPTION


CHANNEL_BACKGROUND


5


Background audio channel.


CHANNEL_EFFECTS


0


Effects channel (used for mouse over, down, and click sounds).


CHANNEL_NARRATION


6


Narration channel (used for voice overs).


CHANNEL_USER1


1


User channel 1.


CHANNEL_USER2


2


User channel 2.



CHANNEL_USER3


3


User channel 3.


CHANNEL_USER4


4


User channel 4.


CHANNEL_ALL


-3


All audio channels.


Re t u r n s


Nothing. You can use Application.GetLastError to determine whether this action failed, and why.


See also: Related Actions


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Audio.TogglePlay

OverviewExamples

Audio.TogglePlay ( number Channel )


De s cr ip t ion


Toggles an audio channel's playback between playing and paused.


P arame t er s


Channel


(number) The audio channel to play or pause:



CONSTANT


VALUE DESCRIPTION


CHANNEL_BACKGROUND


5


Background audio channel.


CHANNEL_EFFECTS


0


Effects channel (used for mouse over, down, and click sounds).


CHANNEL_NARRATION


6


Narration channel (used for voice overs).


CHANNEL_USER1


1


User channel 1.


CHANNEL_USER2


2


User channel 2.


CHANNEL_USER3


3


User channel 3.


CHANNEL_USER4


4


User channel 4.


CHANNEL_ALL


-3


All audio channels.


Re t u r n s


Nothing. You can use Application.GetLastError to determine whether this action failed, and why.


See also: Related Actions


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B u tt o n


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Button.GetPos

OverviewExamples

table Button.GetPos ( string ObjectName )


De s cr ip t ion


Returns the X and Y page or dialog coordinates of a button object in pixels. This coordinate refers to the upper left hand corner of the object's bounding box relative to the page or dialog.


Note: The upper left hand corner of a page or dialog has X and Y coordinates of 0.


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P arame t er s


ObjectName


(string) The name of the button object.


Re t u r n s


(table) A table containing the object's current coordinates, indexed by values X and Y. If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.


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