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SeekTime


(number) The time in seconds to seek to (or seek by). Defaults to 0.


Note: Only used if SeekType is 2, 3 or 4.


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Re t u r n s


Nothing. You can use Application.GetLastError to determine whether this action failed, and why.


See also: Related Actions


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Audio.SetLooping

OverviewExamples

Audio.SetLooping ( number Channel,


boolean Looping = true )


De s cr ip t ion


Turns looping on or off for an audio channel.


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Note: When looping is turned on, any audio file that plays in that channel will restart automatically when it reaches the end.


P arame t er s


Channel


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(number) The audio channel to change:


CONSTANT VALUE DESCRIPTION



CHANNEL_BACKGROUND


5


Background audio channel.


CHANNEL_EFFECTS


0


Effects channel (used for mouse over, down, and click sounds).


CHANNEL_NARRATION


6


Narration channel (used for voice overs).


CHANNEL_USER1


1


User channel 1.


CHANNEL_USER2


2


User channel 2.


CHANNEL_USER3


3


User channel 3.


CHANNEL_USER4


4


User channel 4.


CHANNEL_ALL


-3


All audio channels.


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