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e_State


(string) The state that the audio channel has changed to. One of the following states will be returned:



VALUE


TYPE DESCRIPTION


Finish


string


The audio channel's track reached it's end.


Pause


string


The audio channel was paused using the Audio.Pause action.


Play


string


The audio channel was played using the Audio.Play action


Stop


string


The audio channel was stopped using the Audio.Stop action.


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