e_State
(string) The state that the audio channel has changed to. One of the following states will be returned:
VALUE |
TYPE DESCRIPTION |
|
Finish |
string |
The audio channel's track reached it's end. |
Pause |
string |
The audio channel was paused using the Audio.Pause action. |
Play |
string |
The audio channel was played using the Audio.Play action |
Stop |
string |
The audio channel was stopped using the Audio.Stop action. |