ResultVariable
When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.
See also: Related Actions
QuickTime.GetMute
OverviewExamples
boolean QuickTime.GetMute ( string ObjectName )
De s cr ip t ion
Returns true if a specific QuickTime object is muted, and false if it isn't.
P arame t er s
ObjectName
(string) The name of the QuickTime object.
Re t u r n s
(boolean) True if the QuickTime object is muted, false if it isn't. You can use Application.GetLastError to determine whether this action failed, and why.