ResultVariable
When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.
See also: Related Actions
Progress.GetProperties
OverviewExamples
table Progress.GetProperties ( string ObjectName )
De s cr ip t ion
Returns a table containing the properties of a progress object.
P arame t er s
ObjectName
(string) The name of the progress object.
Re t u r n s
(table) A table containing the progress object's properties, indexed by the following keys:
KEY |
TYPE DESCRIPTION |
|
ObjectName |
string |
The name of the progress object. |
Text |
string |
The text displayed in the progress object. |
FontName |
string |
The font name. |
CONSTANT |
VALUE DESCRIPTION |
|
ANSI_CHARSET |
0 |
ANSI character set. |
BALTIC_CHARSET |
186 |
Baltic character set. |
CONSTANT |
VALUE DESCRIPTION |
|
FW_DONTCARE |
0 |
Font weight not specified. |
FW_THIN |
100 |
Font weight 'thin'. |
FW_EXTRALIGHT |
200 |
Font weight 'extra-light'. |
FW_LIGHT |
300 |
Font weight 'light'. |
FW_NORMAL |
400 |
Font weight 'normal'. |
FW_MEDIUM |
500 |
Font weight 'medium'. |
FW_SEMIBOLD |
600 |
Font weight 'semi-bold'. |
FW_BOLD |
700 |
Font weight 'bold'. |
FW_EXTRABOLD |
800 |
Font weight 'extra bold'. |
FW_HEAVY |
900 |
Font weight 'heavy'. |
FontSize |
number |
The font size (in points). |
FontStrikeout |
boolean |
True if the font is set to strikeout, false if it is not. |
FontUnderline |
boolean |
True if the font is set to underline, false if it is not. |
FontAntiAlias |
boolean |
True if the font is set to anti alias, false if it is not. |
FontItalic |
boolean |
True if the font is set to italic, false if it is not. |
FontWeight |
number |
The weight of the font (how 'dark' the text will appear): |
FontScript |
number |
The character set in use by the progress object: |
CONSTANT |
VALUE DESCRIPTION |
|
STYLE_BARS |
0 |
The progress bar is divided into 'blocks'. |
STYLE_SMOOTH |
1 |
The progress bar is 'smooth'. |
CHINESEBIG5_CHARSET |
136 |
Chinese character set. |
DEFAULT_CHARSET |
1 |
Default character set. |
EASTEUROPE_CHARSET |
238 |
Eastern European character set. |
GB2312_CHARSET |
134 |
GB2312 character set. |
GREEK_CHARSET |
161 |
Greek character set. |
HANGUL_CHARSET |
129 |
Hangul character set. |
MAC_CHARSET |
77 |
MAC character set. |
OEM_CHARSET |
255 |
OEM character set. |
RUSSIAN_CHARSET |
204 |
Russian character set. |
SHIFTJIS_CHARSET |
128 |
Shiftjis character set. |
SYMBOL_CHARSET |
2 |
Symbol character set. |
TURKISH_CHARSET |
162 |
Turkish character set. |
Style |
number |
The style of the progress bar: |
||||
Orientation |
number |
The orientation of the progress bar: |
||||
CONSTANT |
VALUE DESCRIPTION |
|||||
ORIENT_HORIZONTAL |
0 |
Horizontal progress bar. |
||||
ORIENT_VERTICAL |
1 |
Vertical progress bar. |
ORIENT_VERTICAL 1 Vertical progress bar. |
||
MinRange |
number |
The beginning position of the progress bar. |
MaxRange |
number |
The ending position of the progress bar. |
Step |
number |
The step size that will be used whenever Progress.StepIt is called. |
UseCustomColors |
boolean |
True if the object is set to use custom colors, or false if it is set to use the default Windows style. |
BarColor |
number |
The color of the progress portion of the progress bar. |
BackgroundColor |
number |
The color of the background of the progress bar. |
TextColor |
number |
The color of the text in the progress bar. |
XPStyle |
boolean |
True if the bar is 'XP' styled, false if it is not. |
Enabled |
boolean |
True if the progress object is enabled, false if it is not. |
Visible |
boolean |
True if the progress object is visible, false if it is not. |
X |
number |
The horizontal position (in pixels) of the top left corner of the progress object in relation to the current page or dialog. Note: The top left corner of the current page or dialog has an X value of 0 |
Y |
number |
The vertical position (in pixels) of the top left corner of the progress object in relation to the current page or dialog. Note: The top left corner of the current page or dialog has a Y value of 0 |
Width |
number |
The width (in pixels) of the progress object. |
Height |
number |
The height (in pixels) of the progress object. |
TooltipText |
string |
The mouseover tooltip of the progress object. |
ResizeLeft |
boolean |
True if the left side of the object will move when the application is resized, false if it is not. |
ResizeRight |
boolean |
True if the right side of the object will move when the application is |
resized, false if it is not. |
||
ResizeTop |
boolean |
True if the top of the object will move when the application is resized, false if it is not. |
ResizeBottom |
boolean |
True if the bottom of the object will move when the application is resized, false if it is not. |
WindowHandle |
number |
The integer value that represents the object's window. (Commonly referred to as an hWnd.) |
If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.