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ResultVariable


When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.


See also: Related Actions


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Progress.GetProperties

OverviewExamples

table Progress.GetProperties ( string ObjectName )


De s cr ip t ion


Returns a table containing the properties of a progress object.


P arame t er s


ObjectName


(string) The name of the progress object.


Re t u r n s


(table) A table containing the progress object's properties, indexed by the following keys:



KEY


TYPE DESCRIPTION


ObjectName


string


The name of the progress object.


Text


string


The text displayed in the progress object.


FontName


string


The font name.


CONSTANT


VALUE DESCRIPTION


ANSI_CHARSET


0


ANSI character set.


BALTIC_CHARSET


186


Baltic character set.


CONSTANT


VALUE DESCRIPTION


FW_DONTCARE


0


Font weight not specified.


FW_THIN


100


Font weight 'thin'.


FW_EXTRALIGHT


200


Font weight 'extra-light'.


FW_LIGHT


300


Font weight 'light'.


FW_NORMAL


400


Font weight 'normal'.


FW_MEDIUM


500


Font weight 'medium'.


FW_SEMIBOLD


600


Font weight 'semi-bold'.


FW_BOLD


700


Font weight 'bold'.


FW_EXTRABOLD


800


Font weight 'extra bold'.


FW_HEAVY


900


Font weight 'heavy'.



FontSize


number


The font size (in points).


FontStrikeout


boolean


True if the font is set to strikeout, false if it is not.


FontUnderline


boolean


True if the font is set to underline, false if it is not.


FontAntiAlias


boolean


True if the font is set to anti alias, false if it is not.


FontItalic


boolean


True if the font is set to italic, false if it is not.


FontWeight


number


The weight of the font (how 'dark' the text will appear):


FontScript


number


The character set in use by the progress object:


CONSTANT


VALUE DESCRIPTION


STYLE_BARS


0


The progress bar is divided into 'blocks'.


STYLE_SMOOTH


1


The progress bar is 'smooth'.


CHINESEBIG5_CHARSET


136


Chinese character set.


DEFAULT_CHARSET


1


Default character set.


EASTEUROPE_CHARSET


238


Eastern European character set.


GB2312_CHARSET


134


GB2312 character set.


GREEK_CHARSET


161


Greek character set.


HANGUL_CHARSET


129


Hangul character set.


MAC_CHARSET


77


MAC character set.


OEM_CHARSET


255


OEM character set.


RUSSIAN_CHARSET


204


Russian character set.


SHIFTJIS_CHARSET


128


Shiftjis character set.


SYMBOL_CHARSET


2


Symbol character set.


TURKISH_CHARSET


162


Turkish character set.



Style


number


The style of the progress bar:


Orientation


number


The orientation of the progress bar:


CONSTANT


VALUE DESCRIPTION


ORIENT_HORIZONTAL


0


Horizontal progress bar.

ORIENT_VERTICAL

1

Vertical progress bar.

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ORIENT_VERTICAL 1 Vertical progress bar.


MinRange


number


The beginning position of the progress bar.


MaxRange


number


The ending position of the progress bar.


Step


number


The step size that will be used whenever Progress.StepIt is called.


UseCustomColors


boolean


True if the object is set to use custom colors, or false if it is set to use the default Windows style.


BarColor


number


The color of the progress portion of the progress bar.


BackgroundColor


number


The color of the background of the progress bar.


TextColor


number


The color of the text in the progress bar.


XPStyle


boolean


True if the bar is 'XP' styled, false if it is not.


Enabled


boolean


True if the progress object is enabled, false if it is not.


Visible


boolean


True if the progress object is visible, false if it is not.


X


number


The horizontal position (in pixels) of the top left corner of the progress object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has an X value of 0


Y


number


The vertical position (in pixels) of the top left corner of the progress object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has a Y value of 0


Width


number


The width (in pixels) of the progress object.


Height


number


The height (in pixels) of the progress object.


TooltipText


string


The mouseover tooltip of the progress object.


ResizeLeft


boolean


True if the left side of the object will move when the application is resized, false if it is not.


ResizeRight


boolean


True if the right side of the object will move when the application is



resized, false if it is not.


ResizeTop


boolean


True if the top of the object will move when the application is resized, false if it is not.


ResizeBottom


boolean


True if the bottom of the object will move when the application is resized, false if it is not.


WindowHandle


number


The integer value that represents the object's window. (Commonly referred to as an hWnd.)

If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.


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