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ResultVariable


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When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.


See also: Related Actions


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Input.GetProperties

OverviewExamples

table Input.GetProperties ( string ObjectName )


De s cr ip t ion


Returns a table containing the properties of an input object.


P arame t er s


ObjectName


(string) The name of the input object.


Re t u r n s



CONSTANT


VALUE DESCRIPTION


FW_DONTCARE


0


Font weight not specified.


FW_THIN


100


Font weight 'thin'.


FW_EXTRALIGHT


200


Font weight 'extra-light'.


FW_LIGHT


300


Font weight 'light'.

(table) A table containing the input object's properties, indexed by the following keys:



KEY


TYPE DESCRIPTION


Text


string


The text displayed in the input object.


ObjectName


string


The name of the input object.


FontName


string


The font name.


FontSize


number


The font size (in points).


FontStrikeout


boolean


True if the font is set to strikeout, false if it is not.


FontUnderline


boolean


True if the font is set to underline, false if it is not.


FontAntiAlias


boolean


True if the font is set to anti alias, false if it is not.


FontItalic


boolean


True if the font is set to italic, false if it is not.


FontWeight


number


The weight of the font (how 'dark' the text will appear):


FW_NORMAL


400


Font weight 'normal'.


FW_MEDIUM


500


Font weight 'medium'.


FW_SEMIBOLD


600


Font weight 'semi-bold'.


FW_BOLD


700


Font weight 'bold'.


FW_EXTRABOLD


800


Font weight 'extra bold'.


FW_HEAVY


900


Font weight 'heavy'.



FontScript


number


The character set in use by the input object:


CONSTANT


VALUE DESCRIPTION


ANSI_CHARSET


0


ANSI character set.


BALTIC_CHARSET


186


Baltic character set.


CHINESEBIG5_CHARSET


136


Chinese character set.


DEFAULT_CHARSET


1


Default character set.


EASTEUROPE_CHARSET


238


Eastern European


GB2312_CHARSET


134


GB2312 character set.


GREEK_CHARSET


161


Greek character set.


HANGUL_CHARSET


129


Hangul character set.


MAC_CHARSET


77


MAC character set.


OEM_CHARSET


255


OEM character set.


RUSSIAN_CHARSET


204


Russian character set.


SHIFTJIS_CHARSET


128


Shiftjis character set.


SYMBOL_CHARSET


2


Symbol character set.


CONSTANT


VALUE DESCRIPTION


MASK_FORMATTED


0


Return the text as it is formatted by the mask: 555-5555


MASK_AS_TYPED


1


Return just the text without formatting: 5555555


CONSTANT


VALUE DESCRIPTION


INPUT_STANDARD


0


A standard input object.


INPUT_PASSWORD


1


Any text in the input object is hidden: ******.


INPUT_MASK


2


The text has a specific structure (e.g. ###-

####)


SYMBOL_CHARSET


2


Symbol character set.


TURKISH_CHARSET


162


Turkish character set.



FontColor


number


The color of the font used in the input object.


Multiline


boolean


True if multi-line support is enabled, false if it is not.


VScrollbar


boolean


True if vertical scrollbars are enabled, false if they are not.


HScrollbar


boolean


True if horizontal scrollbars are enabled, false if they are not.


InputStyle


number


The type of input object:


MaskText


string


The input mask used if InputStyle is set to INPUT_MASK.


MaskReturnMode


number


How text from an input object will be returned using an Input.GetText action:


Placeholder


string


A placeholder character used as 'filler' in an input object with an input mask.


Border


number


The type of border surrounding the input object:


CONSTANT


VALUE DESCRIPTION


ALIGN_LEFT


0


Text is left aligned.


ALIGN_CENTER


1


Text is center aligned.


ALIGN_RIGHT


2


Text is right aligned.


CONSTANT


VALUE DESCRIPTION


READ_STANDARD


0


Display the characters left to right.


READ_RIGHT_TO_LEFT


1


Display the characters right to left.


CONSTANT


VALUE DESCRIPTION


BORDER_NONE


0


No border.


BORDER_FLAT


1


'Flat', single line border.


BORDER_SUNKEN


2


Sunken border.



ReadOrder


number


How text will be displayed in the input object:


BackgroundColor


number


The color of the input object background.


ReadOnly


boolean


True if the input object is read-only, false if it is not.


Alignment


number


The text alignment in the input object:


Enabled


boolean


True if the input object is enabled, false if it is not.


Visible


boolean


True if the input object is visible, false if it is not.


X


number


The horizontal position (in pixels) of the top left corner of the input object in relation to the current page or dialog.

Note: The top left corner of the current page or dialog has an X value of 0


Y


number


The vertical position (in pixels) of the top left corner of the input object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has a Y value of 0


Width


number


The width (in pixels) of the input object.


Height


number


The height (in pixels) of the input object.


TooltipText


string


The mouseover tooltip of the input object.


ResizeLeft


boolean


True if the left side of the object will move when the application is resized, false if it is not.


ResizeRight


boolean


True if the right side of the object will move when the application is resized, false if it is not.


ResizeTop


boolean


True if the top of the object will move when the application is resized, false if it is not.


ResizeBottom


boolean


True if the bottom of the object will move when the application is resized, false if it is not.


WindowHandle


number


The integer value that represents the object's window. (Commonly referred to as an hWnd.)

If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.


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