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ResultVariable


When adding an action with the script editor, you can use this field to specify a variable that the return value will be stored in.


See also: Related Actions


image

image

Image.GetProperties

OverviewExamples

table Image.GetProperties ( string ObjectName )


De s cr ip t ion


Returns a table containing the properties of an image object.


P arame t er s


ObjectName


(string) The name of the image object.


Re t u r n s


(table) A table containing the image's properties, indexed by the following keys:



KEY


TYPE DESCRIPTION


ImageFile


string


The currently loaded image file.


UseTransColor


boolean


True if a transparent color should be used, false if it should not be.


TransparentColor


number


The color being used as a transparent color in the image object.


Tolerance


number


The tolerance being used for the transparent color, between 0 and

100. 0 requires an exact match to TransparentColor. Increasing this value allows shades of TrasnparentColor to be transparent as well.


Opacity


number


Number between 0 and 100 corresponding to the percent opacity that the image object will observe. A value of 0 makes the image invisible while a value of 100 makes the image 100% visible.


CONSTANT


VALUE DESCRIPTION


HITTEST_STANDARD


0


The mouse will interact with the image object anywhere within the bounds of the object.


HITTEST_ALPHA


1


The mouse will interact with the image object on any part of the image which is not transparent.

image



HitTest


number


Whether AutoPlay will allow the mouse to interact with the image when it is anywhere within the bounds of the image object, or only when it is on a non-transparent section of the image itself:


ObjectName


string


The name of the image object.


Enabled


boolean


True if the image object is enabled, false if it is not.


Visible


boolean


True if the image object is visible, false if it is not.


X


number


The horizontal position (in pixels) of the top left corner of the image object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has an X value of 0


Y


number


The vertical position (in pixels) of the top left corner of the image object in relation to the current page or dialog.


Note: The top left corner of the current page or dialog has a Y value of 0


Width


number


The width (in pixels) of the image object.


Height


number


The height (in pixels) of the image object.


TooltipText


string


The mouseover tooltip of the image object.


Cursor


number


The mouse cursor that will be displayed when the mouse is over the image object:


CONSTANT VALUE DESCRIPTION


CURSOR_ARROW 0 Standard mouse

arrow cursor.


arrow cursor.


CURSOR_HAND


1


Hand cursor.


CURSOR_BLACK_ARROW


2


Black arrow cursor.


CURSOR_CROSSHAIR


3


Crosshair cursor.


CURSOR_EXPLORE


4


Explore cursor.


CURSOR_HELP


5


Help cursor.


CURSOR_MAGNIFY


6


Magnify cursor.


CURSOR_MEDIA


7


Media cursor.


CURSOR_MONEY


8


Money cursor.


CURSOR_NOTEPAD


9


Notepad cursor.


CURSOR_PENCIL


10


Pencil cursor.


CURSOR_PRINTER


11


Printer cursor.


CURSOR_SPEAKER


12


Speaker cursor.


CURSOR_UP_ARROW


13


Up arrow cursor.



ResizeLeft


boolean


True if the left side of the object will move when the application is resized, false if it is not.


ResizeRight


boolean


True if the right side of the object will move when the application is resized, false if it is not.


ResizeTop


boolean


True if the top of the object will move when the application is resized, false if it is not.


ResizeBottom


boolean


True if the bottom of the object will move when the application is resized, false if it is not.


HighlightSound


number


The type of sound that will be played when the mouse moves over the image object.



HighlightSoundFile


string


The path to the image object's custom highlight sound file. If the image object does not use a custom sound, this value will be an empty string ("").


ClickSound


number


The type of sound that will be played when the mouse clicks the image object.


ClickSoundFile


string


The path to the image object's custom click sound file. If the image object does not use a custom sound, this value will be an empty string ("").



CONSTANT


VALUE DESCRIPTION


SND_NONE


0


No highlight sound.


SND_STANDARD


1


Standard highlight sound.


SND_CUSTOM


2


Custom highlight sound.


CONSTANT


VALUE DESCRIPTION


SND_NONE


0


No click sound.


SND_STANDARD


1


Standard click sound.


SND_CUSTOM


2


Custom click sound.

If the object cannot be found, nil will be returned. You can use Application.GetLastError to determine whether this action failed, and why.


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